DtOffsetColoredTexturedVertex(float *inColor, float *inPos)
Definition: DtTextured2DRenderer.h:32
float textCoord[2]
Definition: DtTextured2DRenderer.h:46
float trigRotation[2]
Definition: DtTextured2DRenderer.h:47
A extended precision 2D quad rendering effect.
Definition: DtProjected2DTexturedEffect.h:19
DtOffsetColoredTexturedVertex()
Definition: DtTextured2DRenderer.h:21
A vertex primitive which has a position, offset, color and texture coords.
Definition: DtTextured2DRenderer.h:19
float position[4]
Definition: DtTextured2DRenderer.h:43
Class will render TexturedQuadData using a Dt2DQuadEffect.
Definition: DtTextured2DRenderer.h:54
bool myRepeating
Definition: DtTextured2DRenderer.h:77
float color[4]
Definition: DtTextured2DRenderer.h:45
DtProjected2DTexturedEffect * myEffect
Definition: DtTextured2DRenderer.h:76