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DtUniformBufferObjectApplyAttribute.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
13 
14 namespace osg
15 {
16  class State;
17 }
18 
19 namespace makVrv
20 {
24  {
25  public:
27  DtUniformBufferObjectApplyAttribute::DtUniformBufferObjectApplyAttribute();
28 
30  DtUniformBufferObjectApplyAttribute::DtUniformBufferObjectApplyAttribute(const DtUniformBufferObjectApplyAttribute& att, const osg::CopyOp& copyop);
31 
33  virtual int compare(const StateAttribute& sa) const /* when c++11 available, add "override" */;
34 
35  META_StateAttribute(osg, DtUniformBufferObjectApplyAttribute, osg::StateAttribute::Type(UNIFORMBUFFERBINDING))
36  };
37 }
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains the DtBufferObjectApplyAttribute class.
Manage SSBO binding state.
Definition: DtUniformBufferObjectApplyAttribute.h:23
Manage buffer object binding state, via glBindBufferBase.
Definition: DtBufferObjectApplyAttribute.h:29

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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