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DtVarjoMixedRealityMask.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
9 #pragma once
10 
13 
14 namespace makVrv
15 {
16 
19  {
20  private:
23 
25  DtVarjoMixedRealityMask& operator=(const DtVarjoMixedRealityMask& other);
26 
27  public:
30 
32  virtual ~DtVarjoMixedRealityMask();
33 
34  protected:
38  virtual void initalizeMaskingObectImplementation(std::string modelFile);
39 
41  void setupPrepassNode(osg::Node* modelNode);
42 
43  protected:
44 
45  // roots to allow us to attach the model multiple times with different statesets
47 
49  };
50 
51 }
Contains DLL export macros.
Object used for mixed reality masking.
#define DT_DLL_VRVVR
Definition: vrvVirtualReality.h:19
osg::ref_ptr< osg::Program > myMaskProgram
Definition: DtVarjoMixedRealityMask.h:48
Object to handle rendering a mixed reality mask object into the scene.
Definition: DtMixedRealityMask.h:32
osg::ref_ptr< osg::Group > myMaskPrePassNode
Definition: DtVarjoMixedRealityMask.h:46
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
Varjo implementation of mixed reality mask.
Definition: DtVarjoMixedRealityMask.h:18

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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