VR-Forces 4.8 Class Documentation
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DtWindowSurface.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 #include <vrvCore/DtWindowObject.h>
14 #include <vrvCore/DtUniqueID.h>
15 
16 namespace makVrv
17 {
18  class DtDe;
19 
27  {
28  public:
30  DtWindowSurface( DtDe& de, DtUniqueID id );
31 
33  virtual ~DtWindowSurface();
34 
36  virtual void setClipBox( DtClipBox clipBox );
37  virtual void setClipBox( double bottomLeftX, double bottomLeftY, double topRightX, double topRightY );
38 
42  virtual void setScaleToClipBox( const bool scaleToClipBox );
43  protected:
45  };
46 }
Base class for a graphical object that exists in a window Implements a parenting system for DtWindowO...
Definition: DtWindowObject.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
typedef for this objects&#39;s clip coords, each window object has a clip box specified, however, only DtWindowSurface()&#39;s can set the clip box limits.
Definition: DtWindowObject.h:36
Contains makVrv::DtWindowObject class.
bool myScaleToClipBox
Definition: DtWindowSurface.h:44
Class for creating a &quot;surface&quot; inside a channel coordinates.
Definition: DtWindowSurface.h:26
Contains DLL export macros.

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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