46 virtual void setWeaponName(
const DtString&);
51 virtual double range()
const;
52 virtual void setRange(
double);
57 virtual double radius()
const;
58 virtual void setRadius(
double);
63 virtual double maxSheafRadius()
const;
64 virtual void setMaxSheafRadius(
double);
69 virtual double hitFactor()
const;
70 virtual void setHitFactor(
double);
75 virtual int strengthPerAttack()
const;
76 virtual void setStrengthPerAttack(
int);
81 virtual double secondsPerAttack()
const;
82 virtual void setSecondsPerAttack(
double);
87 virtual int ammunitionPerAttack()
const;
88 virtual void setAmmunitionPerAttack(
int);
94 virtual void setDamageType(
const DtString&);
99 virtual std::set<DtString> availablePostures()
const;
100 virtual void setAvailablePostures(
const std::set<DtString>&);
105 virtual DtString availablePosturesString()
const;
106 virtual void setAvailablePosturesString(
const DtString&);
111 virtual DtString guidanceSystem()
const;
112 virtual void setGuidanceSystem(
const DtString&);
DtRwReal myRadius
Parameter Name: radius Parameter Description: The radius (in meters) of the blast caused by the shell...
Definition: aggregateIndirectFireControllerDescriptor.h:141
DtRwString myDamageType
Parameter Name: damage-category Parameter Description: The type of damage the weapon deals...
Definition: aggregateIndirectFireControllerDescriptor.h:176
DtRwInt myStrengthPerAttack
Parameter Name: strength-per-attack Parameter Description: The amount of damage this weapon can deal ...
Definition: aggregateIndirectFireControllerDescriptor.h:160
DtRwReal mySecondsPerAttack
Parameter Name: seconds-per-attack Parameter Description: The duration of a single attack in seconds...
Definition: aggregateIndirectFireControllerDescriptor.h:165
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:42
Definition: readerWriterRegistry.h:39
DtScriptEnableControllerDescriptor is a DtComponentDescriptor that provides parameters to the DtScrip...
Definition: scriptEnableControllerDescriptor.h:21
virtual DtString type() const
Returns the type of component this descriptor describes.
static DtComponentDescriptor * creator()
Description: Readable, Writable int.
Definition: rwInt.h:25
DtRwInt myAmmunitionPerAttack
Parameter Name: ammunition-per-attack Parameter Description: The number of rounds of ammunition used ...
Definition: aggregateIndirectFireControllerDescriptor.h:171
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtAggregateIndirectFireControllerDescriptor is a DtComponentDescriptor that has additional informatio...
Definition: aggregateIndirectFireControllerDescriptor.h:19
DtRwString myGuidanceSystem
Parameter Name: guidance-system Parameter Description: The type of guidance system used by this munit...
Definition: aggregateIndirectFireControllerDescriptor.h:186
DtRwReal myMaxSheafRadius
Parameter Name: max-sheaf-radius Parameter Description: The maximum radius (in meters) of the pattern...
Definition: aggregateIndirectFireControllerDescriptor.h:149
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=0) const
DtRwReal myRange
Parameter Name: range Parameter Description: The range (in meters) this weapon can fire...
Definition: aggregateIndirectFireControllerDescriptor.h:136
DtRwString myWeaponName
Parameter Name: weapon-name Parameter Description: The name of the weapon.
Definition: aggregateIndirectFireControllerDescriptor.h:131
DtScriptEnableControllerDescriptor & operator=(const DtScriptEnableControllerDescriptor &orig)
assignment
std::set< DtString > myAvailablePosturesSet
The set is updated when myAvailablePostures is first accessed.
Definition: aggregateIndirectFireControllerDescriptor.h:189
DtRwString myAvailablePostures
Parameter Name: available-postures Parameter Description: The list of postures in which this task is ...
Definition: aggregateIndirectFireControllerDescriptor.h:181
DtRwReal myHitFactor
Parameter Name: hit-factor Parameter Description: The effectiveness of the guidance capabilities of t...
Definition: aggregateIndirectFireControllerDescriptor.h:154