VR-Forces 4.8 Class Documentation
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DtDetonationManager Member List

This is the complete list of members for DtDetonationManager, including all inherited members.

cleanOutDeadEntities()DtDetonationManagerprotected
coordinateSystem()DtDetonationManagerprotectedvirtual
coordinateSystem() const DtDetonationManagerprotectedvirtual
createDeformationParameters()DtDetonationManagerprotectedvirtual
createParameters()DtDetonationManagerprotectedvirtual
defaultDetonationResult() const DtDetonationManagerprotectedvirtual
deformationParametersFile() const DtDetonationManagervirtual
detonationEvent(const DtEvent &)DtDetonationManagerprotectedvirtual
detonationPower(const DtSimMunition &munition, double rangeFromShooter, double rangeFromImpact, const DtString &powerType) const DtDetonationManagervirtual
detonationResult(const DtSimMunition &munition, const DtEntityType &targetEntityType, const DtVector &localPosition) const DtDetonationManagervirtual
detonationResult(const DtSimMunition &munition, const DtSurface &terrainSurface, const DtVector &localPosition) const DtDetonationManagervirtual
detonationResultMidAir(const DtSimMunition &munition, const DtVector &localPosition) const DtDetonationManagervirtual
DtCollateralDetonationTargetInfoPtr typedefDtDetonationManager
DtCollateralDetonationTargetList typedefDtDetonationManager
DtCollateralDetonationTargetMap typedefDtDetonationManager
DtDamageAdjudicationFunction typedefDtDetonationManager
DtDetonationCallbackInfoList typedefDtDetonationManager
DtDetonationManager(DtSimManager &simManager)DtDetonationManager
DtDetonationManager(const DtDetonationManager &orig)DtDetonationManagerprivate
DtDirectDetonationTargetInfoPtr typedefDtDetonationManager
DtDirectDetonationTargetList typedefDtDetonationManager
DtDirectDetonationTargetMap typedefDtDetonationManager
DtMunitionDamageMap typedefDtDetonationManager
DtPowerDamageMap typedefDtDetonationManager
init()DtDetonationManagervirtual
isTargetInterestedInCollateralDetonation(const DtDetonationCallbackInfo &target, double impactRange, double shooterRange, DtDetonationContext &detonationContext) const DtDetonationManagervirtual
loadDeformationParametersFromFile(const DtFilename &filename)DtDetonationManagervirtual
loadParametersFromFile(const DtFilename &filename)DtDetonationManagervirtual
lookupMunitionInCollateralDetonationMap(const DtDetonationCallbackInfo &target, const DtSimMunition &munition) const DtDetonationManagervirtual
myCollateralDetonationTargetMapDtDetonationManagerprotected
myDeformationParamsDtDetonationManagerprotected
myDeformationParamsFileDtDetonationManagerprotected
myDirectDetonationTargetMapDtDetonationManagerprotected
myEntitiesQueuedToBeRemovedListDtDetonationManagerprotected
myMutexDtDetonationManagerprotected
myParametersDtDetonationManagerprotected
myParametersFileDtDetonationManagerprotected
myQueueEntitiesToBeRemovedDtDetonationManagerprotected
mySimManagerDtDetonationManagerprotected
operator=(const DtDetonationManager &other)DtDetonationManagerprivate
parameters()DtDetonationManagervirtual
parameters() const DtDetonationManagervirtual
parametersFile() const DtDetonationManagervirtual
parametersLoaded() const DtDetonationManagervirtual
physicalWorld() const DtDetonationManagerprotectedvirtual
physicalWorld()DtDetonationManagerprotectedvirtual
processCollateralDetonationForEntitiesInRange(DtDetonationContext &detonationContext)DtDetonationManagerprotectedvirtual
processDetonation(const DtDetonationInteraction &detonation)DtDetonationManagerprotectedvirtual
processUUIDChange(const DtVrfObjectUUIDChangedCallbackInfo &change)DtDetonationManagerprotectedvirtual
registerCollateralDetonation(const DtVrfObject &entity, DtGlobalObjectDesignator entityId, DtSimMunition munition, double maxDamageRadius, void *callbackObject, DtDamageAdjudicationFunction func)DtDetonationManagervirtual
registerCollateralDetonationByPower(const DtVrfObject &entity, DtGlobalObjectDesignator entityId, const DtString &powerType, double minDamagePower, void *callbackObject, DtDamageAdjudicationFunction func)DtDetonationManagervirtual
registerDirectDetonation(const DtVrfObject &entity, DtGlobalObjectDesignator entityId, void *callbackObject, DtDamageAdjudicationFunction func)DtDetonationManagervirtual
reinitialize()DtDetonationManagervirtual
resetParameters()DtDetonationManagervirtual
sendDetonationInteraction(DtDetonationInteraction &detonation)DtDetonationManagervirtual
terrainDeformationParameters()DtDetonationManagervirtual
terrainDeformationParameters() const DtDetonationManagervirtual
unRegisterCollateralDetonationCallback(const DtVrfObject &entity, void *callbackObject, DtDamageAdjudicationFunction func)DtDetonationManagervirtual
unRegisterCollateralDetonationTarget(const DtVrfObject &entity)DtDetonationManagervirtual
unRegisterDirectDetonationTarget(const DtVrfObject &entity)DtDetonationManagervirtual
uuidChangeCallback(const DtVrfObjectUUIDChangedCallbackInfo &change, void *usr)DtDetonationManagerprotectedstatic
~DtDetonationManager()DtDetonationManagervirtual

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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