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DtVrfSingletonFileCache Member List

This is the complete list of members for DtVrfSingletonFileCache, including all inherited members.

acceleratedCachingEnabled() const makVrv::DtFileCachevirtual
addExcludedExtension(const std::string &ext)makVrv::DtFileCacheprotectedvirtual
addMetaFlightOptions(std::string &optionsString)makVrv::DtOsgFileCacheprotectedvirtual
addRecords(makArchives::DtCacheSettingsRecord &recs, makArchives::DtCacheSettingsRecord &combinedRec)makVrv::DtFileCacheinlinevirtual
applyEffectTexture(osg::Node *node, const std::string &extension, bool isCdb, osgDB::ReaderWriter::Options *option)makVrv::DtOsgFileCacheprotectedvirtual
AttrCacheMap typedefmakVrv::DtOsgFileCacheprotected
autoSaveDefaultsIfNeeded()makVrv::DtFileCacheprotectedvirtual
cleanDataFilePathList(FilePathList &fileList)makVrv::DtOsgFileCache
clearAccelerationCache()makVrv::DtFileCachevirtual
clearInstancesOnNewScene() const makVrv::DtFileCache
clearInstancingCache()makVrv::DtFileCache
compressTexturesEnabled() const makVrv::DtFileCachevirtual
Creator classDtVrfSingletonFileCachefriend
decodeOptions(const osgDB::ReaderWriter::Options &options, LoadFileOptions &loadFileOptions) const DtVrfSingletonFileCachevirtual
decrementNumSleepingPagerThreads()makVrv::DtOsgFileCachevirtual
defaultOptions() const makVrv::DtFileCache
DtFileCache(DtDe &de)makVrv::DtFileCacheprotected
DtOsgFileCache(DtDe &de)makVrv::DtOsgFileCacheprotected
DtVrfSingletonFileCache(makVrv::DtDe &de)DtVrfSingletonFileCacheexplicitprotected
effectControllerShaderCache(void) const makVrv::DtOsgFileCachevirtual
encodeOptionsString(const LoadFileOptions &loadFileOptions, osgDB::ReaderWriter::Options &options) const DtVrfSingletonFileCachevirtual
ExcludedExtensions typedefmakVrv::DtFileCache
excludedExtensions()makVrv::DtFileCachevirtual
exportSettings(const std::string &fileName)makVrv::DtFileCache
FilePathList typedefmakVrv::DtFileCache
findNodeFile(const std::string &inputFilename)makVrv::DtOsgFileCacheinline
flushCycleCount()makVrv::DtFileCache
flushInstanceCache(bool multipass, bool flushNodes, bool flushTextures, bool flushImages)makVrv::DtFileCache
getAttrFromLocalCache(const std::string &filename, osg::Object **attrData)makVrv::DtOsgFileCacheprotectedvirtual
getCachedImageFile(const std::string &filePathIn, const FilePathList &paths, std::string &cachedFilePathOut, bool emitError)makVrv::DtFileCachevirtual
getCachedNodeFile(const std::string &filePathIn, const FilePathList &paths, std::string &cachedFilePathOut, bool emitError)makVrv::DtFileCachevirtual
getDe()makVrv::DtFileCacheinline
getRecord(makArchives::DtCacheSettingsRecord &rec)makVrv::DtFileCachevirtual
getSplitRecord(std::vector< makArchives::DtCacheSettingsRecord > &rec, std::vector< std::string > &fileNames)makVrv::DtFileCacheinlinevirtual
getTextureInstance(const std::string &filePath, osg::Texture::FilterMode minFilter, osg::Texture::FilterMode magFilter, osg::Texture::WrapMode s, osg::Texture::WrapMode t, const LoadFileOptions &loadFileOptions)makVrv::DtOsgFileCachevirtual
importSettings(const std::string &fileName)makVrv::DtFileCache
incrementNumSleepingPagerThreads()makVrv::DtOsgFileCachevirtual
init()makVrv::DtFileCachevirtual
initSingletonDependencies()makVrv::DtOsgFileCachevirtual
instancingEnabled() const makVrv::DtFileCachevirtual
isExcludedExtension(const std::string &ext) const makVrv::DtFileCacheinline
isImageAlreadyInCache(const std::string &cacheKey, const std::string &inputExtension, const LoadFileOptions &loadFileOptions)makVrv::DtOsgFileCacheprotectedvirtual
loadDefaults(bool loadOnlyFactorySettings=false)makVrv::DtFileCache
loadShaderSource(const std::string &shaderFile) const makVrv::DtOsgFileCachevirtual
metaFileManager()makVrv::DtOsgFileCache
myAttrCacheMapmakVrv::DtOsgFileCacheprotected
myCachingEnabledmakVrv::DtFileCacheprotected
myClearInstancesOnNewSceneFlagmakVrv::DtFileCacheprotected
myCompressTextureFlagmakVrv::DtFileCacheprotected
myConnectionManagermakVrv::DtFileCacheprotected
myDemakVrv::DtFileCacheprotected
myEffectControllerFactorymakVrv::DtOsgFileCacheprotected
myEffectControllerShaderCachemakVrv::DtOsgFileCacheprotected
myExcludedExtensionMapmakVrv::DtFileCacheprotected
myFlushCycleCountmakVrv::DtFileCacheprotected
myImageCollectionmakVrv::DtOsgFileCacheprotected
myImageCompressormakVrv::DtOsgFileCacheprotected
myInstancingEnabledmakVrv::DtFileCacheprotected
myMaxFlushImageCountmakVrv::DtOsgFileCacheprotected
myMaxFlushNodeCountmakVrv::DtOsgFileCacheprotected
myMaxFlushTextureCountmakVrv::DtOsgFileCacheprotected
myMetaFileManagermakVrv::DtOsgFileCacheprotected
myNodeCollectionmakVrv::DtOsgFileCacheprotected
myNumActivePagerThreadsmakVrv::DtOsgFileCacheprotected
myNumDiguyWorkerThreadsmakVrv::DtOsgFileCacheprotected
myNumSleepingPagerThreadsmakVrv::DtOsgFileCacheprotected
myReadFileCallbackmakVrv::DtOsgFileCacheprotected
myRelativePathCachemakVrv::DtOsgFileCacheprotected
myRelativePathMutexmakVrv::DtOsgFileCacheprotected
mySettingsBackupmakVrv::DtFileCacheprotected
myShaderFilesCachemakVrv::DtOsgFileCacheprotected
myShaderManagermakVrv::DtOsgFileCacheprotected
myTextureCollectionmakVrv::DtOsgFileCacheprotected
needsShaderGeneration(const std::string &filename, const LoadFileOptions &options) const DtVrfSingletonFileCachevirtual
numActivePagerThreads()makVrv::DtOsgFileCachevirtual
numImageProcessingTasks() const makVrv::DtOsgFileCachevirtual
optimizeNodeGeometry(osg::Node *node)makVrv::DtOsgFileCachestatic
readImageFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions)makVrv::DtOsgFileCache
readNodeFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions)makVrv::DtOsgFileCache
RelativePathCache typedefmakVrv::DtOsgFileCacheprotected
releaseResources()makVrv::DtOsgFileCacheinlinevirtual
releaseResources(osg::State *state)makVrv::DtOsgFileCachevirtual
removeExcludedExtension(const std::string &ext)makVrv::DtFileCacheprotectedvirtual
runMergeDuplicateTextureVisitor(osg::Node &node)makVrv::DtOsgFileCachevirtual
save(const std::string &origFilename, const std::string &cachedFilename, bool optimize)makVrv::DtOsgFileCacheprotectedvirtual
saveAsDefaults()makVrv::DtFileCache
saveImageFilename(const std::string &absoluteInputFilename, osg::Image *image)makVrv::DtOsgFileCacheprotectedvirtual
saveToAcceleratedFile(const std::string &origFileName, osg::Node *nodeRef, const std::string &cachedFilename, bool writeExternalReferences)makVrv::DtOsgFileCacheprotected
setCachingEnabled(bool flag)makVrv::DtFileCachevirtual
setClearInstancesOnNewScene(bool clearInstances)makVrv::DtFileCache
setCompressTextures(bool compress)makVrv::DtFileCachevirtual
setFromRecord(const makArchives::DtCacheSettingsRecord &rec)makVrv::DtOsgFileCachevirtual
setInstancingEnabled(bool enabled)makVrv::DtFileCachevirtual
setNumActivePagerThreads(int active)makVrv::DtOsgFileCachevirtual
setNumDiguyWorkerThreads(int num)makVrv::DtOsgFileCachevirtual
settingsBackup() const makVrv::DtFileCacheinline
settingsBackup()makVrv::DtFileCacheinline
shaderFilesCache(void) const makVrv::DtOsgFileCachevirtual
shaderManager(void)makVrv::DtOsgFileCachevirtual
shaderManager(void) const makVrv::DtOsgFileCachevirtual
shadersGeneration(osg::ref_ptr< osg::Node > node, const std::string &fileToLoad)makVrv::DtOsgFileCacheprotectedvirtual
signal_clearInstanceCachemakVrv::DtFileCache
signal_imageFileLoadedmakVrv::DtOsgFileCache
signal_nodeFileLoadedmakVrv::DtOsgFileCache
signal_objectFileLoadedmakVrv::DtOsgFileCache
signal_readImageCallbackmakVrv::DtOsgFileCache
signal_readNodeCallbackmakVrv::DtOsgFileCache
signal_readObjectCallbackmakVrv::DtOsgFileCache
slot_instancingChanged(bool enabled)makVrv::DtOsgFileCacheprotectedvirtual
slot_onDdsFlipChanged(bool flip)makVrv::DtOsgFileCacheprotectedvirtual
squishImage(const std::string &fileToLoad, const std::string &acceleratedFilename, DtCVMarkerSeries &objectCreation, osg::ref_ptr< osg::Image > image, bool writeAcceleratedFile, bool isCDB)makVrv::DtOsgFileCacheprotectedvirtual
ts_checkAndSetIgnoreHint(osg::Object *obj, bool val, const char *hint) const makVrv::DtOsgFileCachevirtual
ts_clearInstancingCache()makVrv::DtOsgFileCacheprotectedvirtual
ts_compareAndSwapIgnoreHint(osg::Texture *effectTexture, bool oldVal, bool newVal) const makVrv::DtOsgFileCachevirtual
ts_encryptImage(const std::string &inputFileName, const std::string &outputFilename, const osgDB::ReaderWriter::Options *options, bool printToConsole)makVrv::DtOsgFileCacheprotected
ts_findNodeFile(const std::string &inputFilename)makVrv::DtOsgFileCacheprotectedvirtual
ts_flushInstancingCache(bool multipass, bool flushNodes, bool flushTextures, bool flushImages)makVrv::DtOsgFileCachevirtual
ts_getTextureFilePathAndSetNameIfNotSet(const osg::Texture *baseTexture) const makVrv::DtOsgFileCachevirtual
ts_getTextureInstance(const std::string &filePath, osg::Texture::FilterMode minFilter, osg::Texture::FilterMode magFilter, osg::Texture::WrapMode s, osg::Texture::WrapMode t, const LoadFileOptions &loadFileOptions, osg::ref_ptr< osg::Texture > &texture)makVrv::DtOsgFileCachevirtual
ts_ignore(osg::Object *obj, const char *hint) const makVrv::DtOsgFileCachevirtual
ts_isExcludedExtension(const std::string &ext) const makVrv::DtFileCacheprotectedvirtual
ts_readCdbImageFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData=0L)makVrv::DtOsgFileCacheprotectedvirtual
ts_readCdbNodeFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData)makVrv::DtOsgFileCacheprotectedvirtual
ts_readImageFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions)DtVrfSingletonFileCache
makVrv::DtOsgFileCache::ts_readImageFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData=0L)makVrv::DtOsgFileCacheprotectedvirtual
ts_readNodeFile(const std::string &inputFilename, const LoadFileOptions &loadFileOptions, const osg::UserDataContainer *optionsUserData)makVrv::DtOsgFileCacheprotectedvirtual
ts_readObject(const std::string &filename, const osgDB::ReaderWriter::Options *options)makVrv::DtOsgFileCacheprotectedvirtual
ts_resolveRelativeFilename(const LoadFileOptions &loadFileOptions, std::string &absoluteInputFilename)makVrv::DtOsgFileCacheprotected
ts_setEffectTextureFilterAndHardwareMipMapGen(osg::Texture *effectTexture, osg::Texture::FilterMode minFilter, osg::Texture::FilterMode magFilter, bool hardwareMipMapGen) const makVrv::DtOsgFileCachevirtual
ts_setEffectTextureName(osg::ref_ptr< osg::Texture > &effectTexture, const std::string &validFile) const makVrv::DtOsgFileCachevirtual
updateGlobalOptions()makVrv::DtOsgFileCacheprotectedvirtual
writeCacheFile(osg::ref_ptr< osg::Node > node, const std::string &acceleratedFileLocation, DtCVMarkerSeries &series)makVrv::DtOsgFileCacheprotectedvirtual
~DtFileCache()makVrv::DtFileCachevirtual
~DtOsgFileCache()makVrv::DtOsgFileCachevirtual

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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