| applyForceFlatEarth(const DtFxParticleSystem *system, float quantum, const bdiFarPosition ¤tForcePosition, const bdiVec3f &upVec, DtFxParticle *pParticle, float particle_mass) const | makVrv::DtFxForce | |
| applyForceGeocentric(const DtFxParticleSystem *system, float quantum, const bdiFarPosition ¤tForcePosition, const bdiMat4f &geocentricMat, const bdiMat4f &geocentricMatInv, const bdiVec3f &upVec, DtFxParticle *pParticle, float particle_mass) const | makVrv::DtFxForce | |
| Attractor2D enum value | makVrv::DtFxForceInterface | |
| Attractor3D enum value | makVrv::DtFxForceInterface | |
| bdiQPropTreeItemAdditionalForce class | makVrv::DtFxForce | friend |
| calcBoundingRadius() const | makVrv::DtFxForce | virtual |
| create_cfg_entry() const | makVrv::DtFxForce | virtual |
| CurlNoise enum value | makVrv::DtFxForceInterface | |
| DistanceSquared enum value | makVrv::DtFxForceInterface | |
| DtFxForce() | makVrv::DtFxForce | |
| DtFxForce(const DtFxForce &rhs) | makVrv::DtFxForce | |
| falloffType() const | makVrv::DtFxForce | inlinevirtual |
| FalloffType enum name | makVrv::DtFxForceInterface | |
| forceDirection() const | makVrv::DtFxForce | inlinevirtual |
| forceScript() const | makVrv::DtFxForce | inline |
| forceStrength() const | makVrv::DtFxForce | inlinevirtual |
| ForceType enum name | makVrv::DtFxForceInterface | |
| forceType() const | makVrv::DtFxForce | inlinevirtual |
| geocentricMat() const | makVrv::DtFxForce | inline |
| geocentricMatInv() const | makVrv::DtFxForce | inline |
| globalForce() const | makVrv::DtFxForce | inlinevirtual |
| LiftVortex enum value | makVrv::DtFxForceInterface | |
| Linear enum value | makVrv::DtFxForceInterface | |
| m_direction | makVrv::DtFxForce | protected |
| m_falloff_type | makVrv::DtFxForce | protected |
| m_force | makVrv::DtFxForce | protected |
| m_force_type | makVrv::DtFxForce | protected |
| m_global_force | makVrv::DtFxForce | protected |
| m_last_geoc_position | makVrv::DtFxForce | protected |
| m_particle_manager | makVrv::DtFxForce | protected |
| m_position | makVrv::DtFxForce | protected |
| m_radius | makVrv::DtFxForce | protected |
| m_source_force | makVrv::DtFxForce | protected |
| m_source_system | makVrv::DtFxForce | protected |
| myForceScript | makVrv::DtFxForce | protected |
| myForceScriptData | makVrv::DtFxForce | protected |
| myGeocentricMat | makVrv::DtFxForce | protected |
| myGeocentricMatInv | makVrv::DtFxForce | protected |
| None enum value | makVrv::DtFxForceInterface | |
| position() const | makVrv::DtFxForce | inline |
| radius() const | makVrv::DtFxForce | inlinevirtual |
| read_cfg_entries(bdiCfgEntry *cfg_entry) | makVrv::DtFxForce | virtual |
| render_into_vbo(const bdiFarPosition &eyePoint, const bdiFarPosition &globalPos, const bdiMat4f &geocentricMat, const bdiMat4f &geocentricMatInv, bdiVec3fArray &verts, bdiVec4fArray &colors) const | makVrv::DtFxForce | virtual |
| render_into_vbo(const bdiFarPosition &eyePoint, bdiVec3fArray &verts, bdiVec4fArray &colors) const | makVrv::DtFxForce | virtual |
| Repulsor2D enum value | makVrv::DtFxForceInterface | |
| Repulsor3D enum value | makVrv::DtFxForceInterface | |
| setFalloffType(FalloffType falloffType) | makVrv::DtFxForce | inlinevirtual |
| makVrv::DtFxForceInterface::setFalloffType(FalloffType falloff_type)=0 | makVrv::DtFxForceInterface | pure virtual |
| setForceDirection(float x, float y, float z) | makVrv::DtFxForce | inlinevirtual |
| setForceStrength(float str) | makVrv::DtFxForce | inlinevirtual |
| setForceType(ForceType forceType) | makVrv::DtFxForce | inlinevirtual |
| makVrv::DtFxForceInterface::setForceType(ForceType falloff_type)=0 | makVrv::DtFxForceInterface | pure virtual |
| setGlobalForce(bool global) | makVrv::DtFxForce | inlinevirtual |
| setParticleManager(DtFxParticleSystemManager *manager) | makVrv::DtFxForce | inlinevirtual |
| setPosition(double x, double y, double z) | makVrv::DtFxForce | virtual |
| setPosition(const bdiFarPosition &pos) | makVrv::DtFxForce | inlinevirtual |
| setRadius(float radius) | makVrv::DtFxForce | inlinevirtual |
| setSourceForce(DtFxForce *force) | makVrv::DtFxForce | inlinevirtual |
| setSourceSystem(DtFxParticleSystem *system) | makVrv::DtFxForce | inlinevirtual |
| sourceForce() const | makVrv::DtFxForce | inlinevirtual |
| Spinner2D enum value | makVrv::DtFxForceInterface | |
| theNoise | makVrv::DtFxForce | protectedstatic |
| updateForceStrength() | makVrv::DtFxForce | virtual |
| updateGlobalPosition(const bdiFarPosition &position, const bdiMat4f &geocentricMat, const bdiMat4f &geocentricMatInv) | makVrv::DtFxForce | virtual |
| WindVolume enum value | makVrv::DtFxForceInterface | |
| ~DtFxForce() | makVrv::DtFxForce | inlinevirtual |
| ~DtFxForceInterface() | makVrv::DtFxForceInterface | inlinevirtual |