| bindTBO(void) | makVrv::DtGlTextureBufferObject | |
| bindTexture(void) | makVrv::DtGlTextureBufferObject | |
| copyAndOrphanStreamedData(void *pData, size_t sizeInBytes) | makVrv::DtGlTextureBufferObject | |
| copyData(void *pData, size_t sizeInBytes, size_t offsetInBytes=0) | makVrv::DtGlTextureBufferObject | |
| copyDataMapped(void *pData, size_t sizeInBytes, size_t offsetInBytes=0) | makVrv::DtGlTextureBufferObject | |
| DtGlTextureBufferObject(const char *name, size_t sizeInBytes, DtDataFormat format, DtUsage usage, DtCpuAccess cpuAccess) | makVrv::DtGlTextureBufferObject | |
| DtGlTextureBufferObject(const char *name, DtDataFormat format, DtUsage usage, DtCpuAccess cpuAccess) | makVrv::DtGlTextureBufferObject | |
| format(void) const | makVrv::DtGlTextureBufferObject | inline |
| getUseBufferedData() | makVrv::DtGlTextureBufferObject | inline |
| mapTBO(void) | makVrv::DtGlTextureBufferObject | |
| myBufferData | makVrv::DtGlTextureBufferObject | private |
| myCPUAccess | makVrv::DtGlTextureBufferObject | private |
| myFormat | makVrv::DtGlTextureBufferObject | private |
| myGLInternalFormat | makVrv::DtGlTextureBufferObject | private |
| myGLUsage | makVrv::DtGlTextureBufferObject | private |
| myName | makVrv::DtGlTextureBufferObject | private |
| mySizeInBytes | makVrv::DtGlTextureBufferObject | private |
| myTextureBufferObjectID | makVrv::DtGlTextureBufferObject | private |
| myTextureID | makVrv::DtGlTextureBufferObject | private |
| myUsage | makVrv::DtGlTextureBufferObject | private |
| myUseBufferData | makVrv::DtGlTextureBufferObject | private |
| reInitialize(const byte *pData) | makVrv::DtGlTextureBufferObject | private |
| resize(size_t sizeInBytes) | makVrv::DtGlTextureBufferObject | |
| setName(const char *name) | makVrv::DtGlTextureBufferObject | inline |
| setUseBufferedData(bool val) | makVrv::DtGlTextureBufferObject | inline |
| sizeInBytes(void) const | makVrv::DtGlTextureBufferObject | |
| tearDown(void) | makVrv::DtGlTextureBufferObject | |
| unmapTBO(void) | makVrv::DtGlTextureBufferObject | |
| ~DtGlTextureBufferObject() | makVrv::DtGlTextureBufferObject | virtual |