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makVrv::DtOsgLightingComponent Member List

This is the complete list of members for makVrv::DtOsgLightingComponent, including all inherited members.

bColorRampTextureWasTriedmakVrv::DtOsgLightingComponentprotectedstatic
createUniform(const std::string &name, osg::Uniform::Type type, int count=1)makVrv::DtOsgLightingComponentprotectedvirtual
dirty() const makVrv::DtOsgLightingComponentinlinevirtual
DtOsgLightingComponent(int maxLights, DtDe &de)makVrv::DtOsgLightingComponent
DtOsgLightingComponent()makVrv::DtOsgLightingComponentprivate
DtOsgLightingComponent(const DtOsgLightingComponent &)makVrv::DtOsgLightingComponentprivate
DtOsgStateComponent(DtDe &de)makVrv::DtOsgStateComponent
getEnableLightingUniform() const makVrv::DtOsgLightingComponentvirtual
gridMaxDims(void) const makVrv::DtOsgLightingComponentvirtual
install(osg::StateSet *stateset)makVrv::DtOsgLightingComponentvirtual
lightGridSize()makVrv::DtOsgLightingComponentprotectedvirtual
loadShaderSource(const std::string &strFileName) const makVrv::DtOsgStateComponentprotected
maxUboSize()makVrv::DtOsgLightingComponentprotectedvirtual
myAmbientFactorUniformmakVrv::DtOsgLightingComponentprotected
myBDRFLutImagemakVrv::DtOsgLightingComponentprotected
myBDRFLutTexturemakVrv::DtOsgLightingComponentprotected
myBDRFLutUniformmakVrv::DtOsgLightingComponentprotected
myBindingManagermakVrv::DtOsgLightingComponentprotected
myColorRampTexturemakVrv::DtOsgLightingComponentprotected
myColorRampTextureUniformmakVrv::DtOsgLightingComponentprotected
myConnectionsmakVrv::DtOsgLightingComponentprotected
myDemakVrv::DtOsgStateComponentprotected
myDiffuseFactorUniformmakVrv::DtOsgLightingComponentprotected
myDirtymakVrv::DtOsgLightingComponentprotected
myDynamicLightScaleUniformmakVrv::DtOsgLightingComponentprotected
myEmissionFactorUniformmakVrv::DtOsgLightingComponentprotected
myEmissiveTextureScaleUniformmakVrv::DtOsgLightingComponentprotected
myEnableLightingUniformmakVrv::DtOsgLightingComponentprotected
myIsInstalledmakVrv::DtOsgLightingComponentprotected
myLightGridmakVrv::DtOsgLightingComponentprotected
myLightGridMaxDimUniformmakVrv::DtOsgLightingComponentprotected
myLightGridSizemakVrv::DtOsgLightingComponentprotected
myLightGridTileDimUniformmakVrv::DtOsgLightingComponentprotected
myLightingOffClampUniformmakVrv::DtOsgLightingComponentprotected
myLightPointScaleUniformmakVrv::DtOsgLightingComponentprotected
myLightUBOmakVrv::DtOsgLightingComponentprotected
myMaxUboSizeInBytesmakVrv::DtOsgLightingComponentprotected
myModelTransmittanceUniformmakVrv::DtOsgLightingComponentprotected
myModelTypeDefaultUniformmakVrv::DtOsgLightingComponentprotected
myShaderFilesCachemakVrv::DtOsgStateComponentprotected
myShaderStorageBufferApplyAttributemakVrv::DtOsgLightingComponentprotected
myShininessScaleUniformmakVrv::DtOsgLightingComponentprotected
mySpecularScaleUniformmakVrv::DtOsgLightingComponentprotected
myTextureApplyAttributemakVrv::DtOsgLightingComponentprotected
myTileLightGridCountOffsetsmakVrv::DtOsgLightingComponentprotected
myTileLightGridCountOffsetsSizemakVrv::DtOsgLightingComponentprotected
myTileLightGridCountOffsetsSSBOmakVrv::DtOsgLightingComponentprotected
myTileLightIndexListSSBOmakVrv::DtOsgLightingComponentprotected
myTileSpaceLightGridmakVrv::DtOsgLightingComponentprotected
myTransmittanceFactorUniformmakVrv::DtOsgLightingComponentprotected
myUniformBufferObjectApplyAttributemakVrv::DtOsgLightingComponentprotected
myUniformsmakVrv::DtOsgLightingComponentprotected
myUpVectorUniformmakVrv::DtOsgLightingComponentprotected
myUseGlobalAmbientmakVrv::DtOsgLightingComponentprotected
myUseGlobalAmbientUniformmakVrv::DtOsgLightingComponentprotected
myUseGlobalDiffusemakVrv::DtOsgLightingComponentprotected
myUseGlobalDiffuseUniformmakVrv::DtOsgLightingComponentprotected
myUseHDRmakVrv::DtOsgLightingComponentprotected
myViewportSizeUniformmakVrv::DtOsgLightingComponentprotected
myViewSpaceLightsScratchPadmakVrv::DtOsgLightingComponentprotected
operator=(const DtOsgLightingComponent &)makVrv::DtOsgLightingComponentprivate
packLights(const osg::Matrixd &normalMatrix, const VectorLights &lights, const osg::State &state)makVrv::DtOsgLightingComponentprotectedvirtual
releaseGLObjects(void)makVrv::DtOsgLightingComponentvirtual
setAmbientFactor(float ambientFactor)makVrv::DtOsgLightingComponentvirtual
setDiffuseFactor(float diffuseFactor)makVrv::DtOsgLightingComponentvirtual
setDirty(bool isDirty)makVrv::DtOsgLightingComponentinlinevirtual
setDynamicLightScale(double scale)makVrv::DtOsgLightingComponentprotectedvirtual
setEmissionFactor(float emissionFactor)makVrv::DtOsgLightingComponentvirtual
setEmissiveTextureScale(double scale)makVrv::DtOsgLightingComponentprotectedvirtual
setLightPointScale(double scale)makVrv::DtOsgLightingComponentprotectedvirtual
setMaxLights(int maxNumLights)makVrv::DtOsgLightingComponentvirtual
setShininessScale(double scale)makVrv::DtOsgLightingComponentprotectedvirtual
setSpecularScale(double scale)makVrv::DtOsgLightingComponentprotectedvirtual
setUseGlobalAmbient(bool useGlobalAmbient)makVrv::DtOsgLightingComponentvirtual
setUseGlobalDiffuse(bool useGlobalDiffuse)makVrv::DtOsgLightingComponentvirtual
setUseHDR(bool useHDR)makVrv::DtOsgLightingComponentvirtual
textureStartOffset(void)makVrv::DtOsgLightingComponentstatic
tileSize(void) const makVrv::DtOsgLightingComponentvirtual
uninstall(osg::StateSet *stateset)makVrv::DtOsgLightingComponentvirtual
update(const VectorLights &lights, const osg::State &state)makVrv::DtOsgLightingComponentvirtual
updateTextureLightDataGrid(void)makVrv::DtOsgLightingComponentprotectedvirtual
updateTiledShadingData(const VectorLights &lights, const osg::State &state)makVrv::DtOsgLightingComponentprotectedvirtual
updateTileLightGridCountOffsets()makVrv::DtOsgLightingComponentprotectedvirtual
updateTileLightIndexList()makVrv::DtOsgLightingComponentprotectedvirtual
~DtOsgLightingComponent()makVrv::DtOsgLightingComponentvirtual
~DtOsgStateComponent()makVrv::DtOsgStateComponentprotectedvirtual

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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