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makVrv::DtOsgRibbon Member List

This is the complete list of members for makVrv::DtOsgRibbon, including all inherited members.

addParticle(osg::Vec3d const &left, osg::Vec3d const &right, double simTime)=0makVrv::DtOsgRibbonprotectedpure virtual
cleanupOldSegments(double simTime)=0makVrv::DtOsgRibbonprotectedpure virtual
color() const makVrv::DtOsgRibboninlinevirtual
createGeode()makVrv::DtOsgRibbonprotectedvirtual
currentSegmentLength()=0makVrv::DtOsgRibbonprotectedpure virtual
DtOsgRibbon(DtDe &de, float segmentSpacing=1.0, const osg::Vec4 &color=osg::Vec4d(0.5, 0.5, 0.5, 1.0), float maxLength=2000, float timeout=3600.0)makVrv::DtOsgRibbon
DtOsgRibbon()makVrv::DtOsgRibbonprivate
DtOsgRibbon(const DtOsgRibbon &)makVrv::DtOsgRibbonprivate
extendCurrentSegment(osg::Vec3d const &left, osg::Vec3d const &right, double simTime)=0makVrv::DtOsgRibbonprotectedpure virtual
getDrawable()=0makVrv::DtOsgRibbonprotectedpure virtual
isStippled() const makVrv::DtOsgRibboninlinevirtual
lightingEnabled()makVrv::DtOsgRibbonvirtual
maxSegments() const makVrv::DtOsgRibboninlinevirtual
myColormakVrv::DtOsgRibbonprotected
myDemakVrv::DtOsgRibbonprotected
myFirstUpdatemakVrv::DtOsgRibbonprotected
myGeodemakVrv::DtOsgRibbonprotected
myLastLocalToWorkmakVrv::DtOsgRibbonprotected
myLastUpdatedFramemakVrv::DtOsgRibbonprotected
myLastUpdateTimemakVrv::DtOsgRibbonprotected
myLightingEnabledmakVrv::DtOsgRibbonprotected
myLocalPointAmakVrv::DtOsgRibbonprotected
myLocalPointBmakVrv::DtOsgRibbonprotected
myLocalPosOffsetmakVrv::DtOsgRibbonprotected
myMaxSegmentsmakVrv::DtOsgRibbonprotected
myPositionNodemakVrv::DtOsgRibbonprotected
mySegmentSpacingmakVrv::DtOsgRibbonprotected
mySegmentSpacingSquaredmakVrv::DtOsgRibbonprotected
mySegmentTimeoutmakVrv::DtOsgRibbonprotected
myShaderSetmakVrv::DtOsgRibbonprotected
myStippledmakVrv::DtOsgRibbonprotected
myWorldTransformInvmakVrv::DtOsgRibbonprotected
node()makVrv::DtOsgRibbonvirtual
operator=(const DtOsgRibbon &)makVrv::DtOsgRibbonprivate
segmentSpacing() const makVrv::DtOsgRibboninlinevirtual
setColor(const osg::Vec4 &color)makVrv::DtOsgRibbonvirtual
setDrawable()makVrv::DtOsgRibbonprotectedvirtual
setDroppedPoints(const osg::Vec3d &pointA, const osg::Vec3d &pointB)makVrv::DtOsgRibbonvirtual
setDroppedPointsPositionOffset(const osg::Vec3d &posOffset)makVrv::DtOsgRibbonvirtual
setLightingEnabled(bool enable)makVrv::DtOsgRibbonvirtual
setMaxSegments(long segments)makVrv::DtOsgRibbonvirtual
setSegmentSpacing(float spacing)makVrv::DtOsgRibbonvirtual
setSegmentTimeout(float duration)makVrv::DtOsgRibbonvirtual
setStippled(bool stippled)makVrv::DtOsgRibbonvirtual
traverse(osg::NodeVisitor &nv)makVrv::DtOsgRibbonvirtual
update(double dt, double simTime)makVrv::DtOsgRibbonvirtual
update()makVrv::DtOsgRibboninlinevirtual
~DtOsgRibbon()makVrv::DtOsgRibbonvirtual

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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