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makVrv::DtShaderEffectSnow Member List

This is the complete list of members for makVrv::DtShaderEffectSnow, including all inherited members.

addShaderEffectTexture(osg::Texture *shaderEffectTexture, const std::string &uniformName)makVrv::DtShaderEffectprotectedvirtual
createSnowEffectJob()makVrv::DtShaderEffectSnowprotectedvirtual
DtShaderEffect(DtDe &de)makVrv::DtShaderEffectprotected
DtShaderEffectSnow(DtDe &de)makVrv::DtShaderEffectSnowprotected
DtShaderEffectSnow()makVrv::DtShaderEffectSnowprivate
DtShaderEffectSnow(const DtShaderEffectSnow &)makVrv::DtShaderEffectSnowprivate
DtVirtualBaseClass()makVrv::DtVirtualBaseClass
effectDirty()makVrv::DtShaderEffectvirtual
initializeEffect(const std::vector< osg::StateSet * > &statesets, DtIndirectTextureProcessor *textureProcessor, DtOsgRenderer &osgRenderer)makVrv::DtShaderEffectSnowvirtual
instance(DtDe &de)makVrv::DtShaderEffectSnowstatic
loadShaderEffectTexture(const std::string &filename, const std::string &uniformName)makVrv::DtShaderEffectprotectedvirtual
myConnectionsmakVrv::DtShaderEffectSnowprotected
myDemakVrv::DtShaderEffectprotected
myEffectDirtymakVrv::DtShaderEffectprotected
myEnableBlowingSnowmakVrv::DtShaderEffectSnowprotected
myEnableSnowUniformmakVrv::DtShaderEffectSnowprotected
myOsgRenderermakVrv::DtShaderEffectSnowprotected
myShaderEffectTexturesmakVrv::DtShaderEffectprotected
mySnowColormakVrv::DtShaderEffectSnowprotected
mySnowColorUniformmakVrv::DtShaderEffectSnowprotected
mySnowEffectGenerationJobmakVrv::DtShaderEffectSnowprotected
mySnowEffectImageHandlemakVrv::DtShaderEffectSnowprotected
mySnowEffectTexturemakVrv::DtShaderEffectSnowprotected
mySnowEffectTextureIdmakVrv::DtShaderEffectSnowprotected
mySnowElevationMinmakVrv::DtShaderEffectSnowprotected
mySnowElevationRangemakVrv::DtShaderEffectSnowprotected
mySnowEnabledmakVrv::DtShaderEffectSnowprotected
mySnowMaskedRoadMaxmakVrv::DtShaderEffectSnowprotected
mySnowMaskedRoadRangemakVrv::DtShaderEffectSnowprotected
mySnowMaskedRoadUniformmakVrv::DtShaderEffectSnowprotected
mySnowUpThresholdMinmakVrv::DtShaderEffectSnowprotected
mySnowUpThresholdRangemakVrv::DtShaderEffectSnowprotected
mySnowUpThresholdUniformmakVrv::DtShaderEffectSnowprotected
myWeatherEffectsObjectmakVrv::DtShaderEffectSnowprotected
operator=(const DtShaderEffectSnow &)makVrv::DtShaderEffectSnowprivate
registerWeatherEffectsObject(DtOsgWeatherEffectsObject *weatherEffectsObject)makVrv::DtShaderEffectSnowvirtual
releaseGLObjects(osg::State *state)makVrv::DtShaderEffectSnowvirtual
reloadShader()makVrv::DtShaderEffectSnowvirtual
setEffectDirty(bool dirty)makVrv::DtShaderEffectvirtual
slot_snowAccumulationChanged(double depth)makVrv::DtShaderEffectSnowprotectedvirtual
slot_snowElevationTransitionChagned(double elevation)makVrv::DtShaderEffectSnowprotectedvirtual
slot_snowMinimumElevationChanged(double elevation)makVrv::DtShaderEffectSnowprotectedvirtual
slot_snowRoadAccumulationChanged(double depth)makVrv::DtShaderEffectSnowprotectedvirtual
TextureDataPtrVector typedefmakVrv::DtShaderEffect
theClassName()makVrv::DtShaderEffectSnowstatic
updateImGui()makVrv::DtShaderEffectSnowvirtual
updateTextureUniforms(unsigned int contextId)makVrv::DtShaderEffectvirtual
updateUniforms()makVrv::DtShaderEffectSnowvirtual
~DtShaderEffect()makVrv::DtShaderEffectvirtual
~DtShaderEffectSnow()makVrv::DtShaderEffectSnowvirtual
~DtVirtualBaseClass()makVrv::DtVirtualBaseClassvirtual

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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