12 #include <vlpi/simulationAddress.h>
22 class DtDebugDrawQueryInterface;
41 virtual void drawQueryVector(
const DtSimulationAddress& simEngine);
43 virtual void deleteQueryVector(
const DtSimulationAddress& simEngine);
45 virtual void drawElevationTiles(
const DtSimulationAddress& simEngine);
47 virtual void deleteElevationTiles(
const DtSimulationAddress& simEngine);
49 virtual void drawProceduralTreeTiles(
const DtSimulationAddress& simEngine);
51 virtual void deleteProceduralTreeTiles(
const DtSimulationAddress& simEngine);
53 virtual void drawPageOutNodeBS(
const DtSimulationAddress& simEngine);
55 virtual void deletePageOutNodeBS(
const DtSimulationAddress& simEngine);
57 virtual void drawPageInNodeBS(
const DtSimulationAddress& simEngine);
59 virtual void deletePageInNodeBS(
const DtSimulationAddress& simEngine);
61 virtual void setForcePageIn(
bool value);
63 virtual void onPostTick();
65 virtual void setRefreshTile(
bool value);
DtDebugDrawQueryInterface * myInterface
Definition: debugDrawQueryLogic.h:70
Contains makVrf::DtDebugDrawCommonLogic class.
Definition: debugDrawCommonLogic.h:27
Definition: debugDrawQueryInterface.h:22
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
makVrv::DtDe & myDe
Definition: debugDrawQueryLogic.h:69
unsigned int myTick
Definition: debugDrawQueryLogic.h:74
bool myAutoRefresh
Definition: debugDrawQueryLogic.h:72
bool myForcePageIn
Definition: debugDrawQueryLogic.h:71
const DtSimulationAddress * myLastSimEngine
Definition: debugDrawQueryLogic.h:73
Contains makVrf::DtDebugDrawQueryLogic class.
Definition: debugDrawQueryLogic.h:32
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69