std::map< DtString, double > DetonationPowerMap
Definition: detonationContext.h:31
DetonationPowerMap myPowers
! 4000.0
Definition: detonationContext.h:87
DtSymbolString mySurface
! false
Definition: detonationContext.h:84
double myAngleOfIncidence
! "front"
Definition: detonationContext.h:85
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
The DtDetonationContext contains all the information necessary for processing a Detonation Interactio...
Definition: detonationContext.h:27
double myRange
! 0.0
Definition: detonationContext.h:86
DtSimMunition myMunition
! Default values:
Definition: detonationContext.h:82
DtEventId myEventId
Definition: detonationContext.h:88
bool myIsDirectFire
!
Definition: detonationContext.h:83
const DtDetonationInteraction & myDetonationInteraction
Definition: detonationContext.h:80