63 virtual void processTerrainUnloaded();
69 static void checkIfTerrainLoadedCallback(
void* usr);
70 virtual void checkIfTerrainLoaded();
74 virtual void processTerrainLoaded();
unsigned eventNumber
Definition: dynamicTerrainManager.h:31
DtDynamicTerrainDataMap data
Definition: dynamicTerrainManager.h:28
std::pair< DtEntityIdentifier, unsigned > DtDynamicTerrainItemId
Definition: dynamicTerrainManager.h:21
Definition: terrainGeometryAndData.h:24
Instances of this class provide a protocol independent interface to a list of DynamicTerrain in a DIS...
Definition: reflectedDynamicTerrainListDIS.h:24
std::map< DtString, DtString > DtDynamicTerrainDataMap
Definition: dynamicTerrainManager.h:24
DtDynamicTerrainRequestHandle requestHandle
Definition: dynamicTerrainManager.h:29
unsigned priority
Definition: dynamicTerrainManager.h:30
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
DtTerrainGeometry * geometry
Definition: dynamicTerrainManager.h:27
Handles the any dynamic changes to the terrain.
Definition: dynamicTerrainManager.h:38
DtDynamicTerrainItemMap myDynamicTerrainChanges
Definition: dynamicTerrainManager.h:109
Instances of DtReflectedDynamicTerrain are used to represent a simulated HLAobjectRoot.DynamicTerrain object reflected across a network.
Definition: reflectedDynamicTerrainDIS.h:32
DtReflectedDynamicTerrainList * myReflectedDynamicTerrainList
Definition: dynamicTerrainManager.h:107
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
std::map< DtDynamicTerrainItemId, DtDynamicTerrainItem > DtDynamicTerrainItemMap
Definition: dynamicTerrainManager.h:33
Resource handle for a dynamic terrain change request which has been added to the system.
Definition: terrainImplementation.h:69
Definition: dynamicTerrainManager.h:25
Definition: terrainGeometry.h:33
DtSimManager * mySimManager
Definition: dynamicTerrainManager.h:105