16 #include <vlpi/entityType.h>
63 const std::string& string()
const;
65 int force()
const {
return myForce;}
68 static bool isIed(
const DtEntityType& t) {
return t.matchPattern(DtEntityType(2,2,0,3,1,1,-1)); };
88 const int operator[](
int)
const;
114 return DtSubCategory;
139 return subCategory();
static const int DtAnyMatch
Definition: entityMapperKey.h:27
Definition: entityMapperKey.h:23
int myForce
Definition: entityMapperKey.h:98
DT_DLL_terrainCS bool operator==(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
std::string myStringRep
Definition: entityMapperKey.h:97
Definition: objectType.h:27
bool operator>(const DtObjectType &lhs, const DtSimulationModelSetLoader::EntityData &rhs)
Definition: simulationModelSetLoader.h:1236
int force() const
Definition: entityMapperKey.h:65
void setForce(int force)
Definition: entityMapperKey.h:66
static bool isIed(const DtEntityType &t)
Definition: entityMapperKey.h:68
DT_DLL_terrainCS bool operator!=(const DtDegMinSec &lhs, const DtDegMinSec &rhs)
int & operator[](int)
Definition: entityMapperKey.h:101