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environmentStateObject.h
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1 /******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtEnvironmentProcessObject.h,v $ $Revision: 1.1 $ $State: Exp $
7 ******************************************************************************/
8 
11 
13 
14 #pragma once
15 
16 #include <vrfGuiCore/vrfGuiCore.h>
18 
20 #include <vrvCore/DtSimEntry.h>
21 
22 namespace makVrf
23 {
24 
29  {
30 
31  public:
32 
35 
37  virtual ~DtEnvironmentStateObject();
38 
42 
43  protected:
45  };
46 }
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Contains makVrv::DtSimEntry class.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
Contains makVrv::DtSimStateObject class.
DtVrlinkSimulatedEnvironmentProcess * myEnvironmentState
Definition: environmentStateObject.h:44
A DtSimStateObject is the base class for all simulation state objects.
Definition: DtSimStateObject.h:28
This creates the DtEnvironmentState and adds it to a DtSimEntry.
Definition: environmentStateObject.h:28
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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