VR-Forces 4.8 Class Documentation
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globalEnvironmentObjectRepository.h
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1 /****************************************************************************
2  * Copyright (c) 2017 VT MAK
3  * All rights reserved.
4  ****************************************************************************/
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10 #pragma once
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17 {
18 public:
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26  virtual void sendUpdateWhenTimeChangesBy(double);
27  virtual double updateWhenTimeChangesBy() const;
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29 protected:
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31  virtual bool sendRecordsNeeded(const DtEnvironmentProcessRepository& asSeenByRemote);
32  virtual bool sendTimeUpdateNeeded(DtTime dt, DtNetEnvironmentalRecord* rec, DtNetEnvironmentalRecord* recRemote);
33  virtual DtStateRepository* clone(bool copy) const;
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35 protected:
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39 };
static DtEnvironmentProcessRepository * create()
virtual DtStateRepository * clone(bool copy) const
Return a copy/empty object of the same type as this.
This class creates a network state repository to aid sending weather area objects.
Definition: weatherObjectRepository.h:16
Contains the DtWeatherObjectRepository class declaration.
virtual bool sendRecordsNeeded(const DtEnvironmentProcessRepository &asSeenByRemote)
double myUpdateWhenTimeChangesBy
Definition: globalEnvironmentObjectRepository.h:37
This class creates a network state repository to aid sending tactical smoke objects.
Definition: globalEnvironmentObjectRepository.h:16
#define DT_DLL_vrfExtObjects
Definition: dllExport.h:23

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
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