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VR-Forces 4.8 Class Documentation
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Classes | |
| class | makVrv::DtFxDebugDrawCallbackInterface |
| A simple interface for allowing the qt particle editor to draw lines at the right time. More... | |
| struct | makVrv::DtFxStreamedVboData |
| a helper struct to send basic primitives to video card More... | |
| class | makVrv::DtFxGizmoRenderer |
| a class to quickly render a bunch of basic primitives as debugging aids More... | |
| class | makVrv::DtFxOglParticleSystemRenderer |
| class that executes low level OpenGL draw calls from the particle system data. More... | |
| class | makVrv::DtFxOsgParticleDrawable |
| The OSG wrapper for the opengl rendering code. More... | |
| class | makVrv::DtFxParticleCollisionObjectModel |
| A the particle system collision object that has vrvFx specific code. More... | |
| class | makVrv::DtFxParticleCollisionObjectUpdater |
| Updater for a particle collision object. More... | |
| class | makVrv::DtFxParticleDesc |
| a subclass of bdiParticleDesc, currently reimplements all of configuration file reading and writing. More... | |
| struct | makVrv::DtFxParticleDrawDesc |
| description of the particle system rendering that can be prepped in a background thread More... | |
| struct | makVrv::DtFxParticle |
| a cpu side particle representation More... | |
| struct | makVrv::DtFxParticleVertex |
| a gpu vbo representation of the particle More... | |
| class | makVrv::DtFxParticleSystem |
| DtParticleSystem is implementation of the particle system, vrvOsg communicates with it via DtParticleSystemModelInstance and DtParticleSystemModel. More... | |
| class | makVrv::DtFxApplyMTParticleUpdateFunction |
| ApplyMTParticleUpdateFunction updates particles in parallel. More... | |
| class | makVrv::DtFxApplyMTParticleVboPrepFunction |
| ApplyMTParticleUpdateFunction preps vbo in parallel. More... | |
| class | makVrv::DtFxParticleSystemManager |
| DtFxParticleSystemManager is the manager for all the particle systems and descriptions diguy sdk communicates to it via diguyParticleManager base class. More... | |
| class | makVrv::DtFxParticleSystemModelInstance |
| An effect model instance creates a particle effect from a model definition. More... | |
| class | makVrv::DtFxParticleSystemPositionUpdater |
| Adds each particle system to the scene graph, either updates it based on position of scene object or art part. More... | |
| class | makVrv::DtFxScriptData |
| wrapper around a parsed expression. More... | |
| class | makVrv::DtParticleRotorWashModelInstance |
| Implementation of a particle rotorWash model. More... | |
| class | makVrv::DtParticleRotorWashModelInstanceCreator |
| A Creator for the makVrv::DtTritonRotorWashModelInstance class. More... | |
| class | makVrv::DtParticleRotorWashUpdater |
| Updater for particle rotor wash. More... | |