VR-Forces 4.8 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
laserDesignatorStateObject.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2018 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
13 #include <vrfGuiCore/vrfGuiCore.h>
15 
17 #include <vrvCore/DtSimEntry.h>
18 
19 namespace makVrf
20 {
21 
26  {
27 
28  public:
29 
32 
34  virtual ~DtLaserDesignatorStateObject();
35 
38  void setState(DtLaserDesignatorState& state);
39 
40  protected:
42  };
43 }
This creates the DtLaserDesignatorState and adds it to a DtSimEntry.
Definition: laserDesignatorStateObject.h:25
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtLaserDesignatorState * myLaserDesignatorState
Definition: laserDesignatorStateObject.h:41
Contains makVrv::DtSimEntry class.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:22
Contains makVrv::DtSimStateObject class.
A DtSimStateObject is the base class for all simulation state objects.
Definition: DtSimStateObject.h:28
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
Definition: laserDesignatorState.h:26

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
Copyright © 2005-2020 MAK Technologies. All Rights Reserved (www.mak.com)