15 #include "vlutil/vlMutex.h"
17 #include <luabind/luabind.hpp>
19 #include <boost/scoped_ptr.hpp>
28 typedef std::vector<DtLocation3D>
Points;
30 static boost::shared_ptr<DtLuaEmbarkationSlotReservationJob> Make(
43 luabind::object
getObject(lua_State* L,
int& index, std::string& message);
49 virtual void cancel(lua_State* L) {};
52 static void responseCallback(
DtSimMessage* msg,
void* usr);
65 boost::shared_ptr<DtLuaEmbarkationSlotReservationJob> shared_from_this();
66 boost::shared_ptr<const DtLuaEmbarkationSlotReservationJob> shared_from_this()
const;
72 static int theRequestId = 0;
74 return ++theRequestId;
78 friend class PathTask;
std::vector< DtLocation3D > Points
Definition: luaEmbarkationSlotReservationJob.h:28
luabind::object getDebugObject(lua_State *L)
Retrieve debug data, if available. Default return value is an empty table.
Definition: luaEmbarkationSlotReservationJob.h:46
DtSharedVrfObjectReference myEmbarkingObject
Definition: luaEmbarkationSlotReservationJob.h:92
int mySlotNumber
Definition: luaEmbarkationSlotReservationJob.h:94
Definition: asciiSerializable.h:33
Interface for getting asynchronously computed data into Lua.
Definition: luaAsyncJob.h:29
virtual bool deserialize(const DtString &)=0
This function should take the string that was serialized via serialize() and fill this object with th...
int myRequestId
Definition: luaEmbarkationSlotReservationJob.h:96
DtTaitBryan myOrientation
Definition: luaEmbarkationSlotReservationJob.h:100
virtual void cancel(lua_State *L)
Currently a no-op.
Definition: luaEmbarkationSlotReservationJob.h:49
virtual DtString serialize()=0
The following characters are reserved and cannot be used in serialization: '|', ':'.
DtSharedVrfObjectReference myObjectToEmbarkOn
Definition: luaEmbarkationSlotReservationJob.h:93
DtSharedVrfObjectReference class will allocate an empty DtVrfObjectReference if one is not assigned s...
Definition: vrfObjectReference.h:102
File: simMsg.h.
Definition: simMessage.h:35
#define DT_DLL_vrfLua
This file is used to determine how to build.
Definition: vrfLuaDefines.h:25
virtual luabind::object getObject(lua_State *L, int &index, std::string &message)=0
Retrieve current value.
static int nextRequestId()
Definition: luaEmbarkationSlotReservationJob.h:70
bool mySlotAvailable
Definition: luaEmbarkationSlotReservationJob.h:99
virtual DtString objectType() const =0
Should return the string name of this object.
DtVector myPosition
Definition: luaEmbarkationSlotReservationJob.h:101
Mutex myMutex
Definition: luaEmbarkationSlotReservationJob.h:105
Lua object class which represents a request to reserve an embarkation slot.
Definition: luaEmbarkationSlotReservationJob.h:25
The simulation engine is controlled by a single,top-level class called the Simulation Manager...
Definition: simManager.h:102
bool myGotResponse
Definition: luaEmbarkationSlotReservationJob.h:98
DtMutex Mutex
Definition: luaEmbarkationSlotReservationJob.h:103