43 std::string& modelDefinitionName, QImage& compositeImage)
const = 0;
47 virtual void composeImage(
const std::string& imageName, std::string& modelDefinition, QImage& compositeImage)
const;
64 std::string& modelDefinitionName, QImage& compositeImage)
const;
84 std::string& modelDefinitionName, QImage& compositeImage)
const;
101 std::string& modelDefinitionName, QImage& compositeImage)
const;
121 std::string& modelDefinitionName, QImage& compositeImage)
const;
137 std::string& modelDefinitionName, QImage& compositeImage)
const;
This will only effect the color (alpha) based on weather visibility between 40000m and 0...
Definition: qtWeatherLookModificationOperation.h:94
This class will determine the wind state icon to use.
Definition: qtWeatherLookModificationOperation.h:110
This class will determine the cloud state icon to use.
Definition: qtWeatherLookModificationOperation.h:73
This will effect the image by adding rain drops if the weather type is rain and the intensity > 10%...
Definition: qtWeatherLookModificationOperation.h:130
Record of environment/weather settings Includes precipitation, air, and clouds.
Definition: DtEnvironmentRecord.h:24
#define DT_DLL_VRFGUICOMMONQT
Definition: vrfGuiCommonQt.h:22
This class will be the interface for deciding what icons or colors to display for weather areas...
Definition: qtWeatherLookModificationOperation.h:27
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
This class will be the interface for deciding what icons or colors to display for weather areas...
Definition: weatherLookModificationOperation.h:24
This class will determine the visibility backdrop (0 - 20 = low, 20 - 75 = medium, 75+ = high).
Definition: qtWeatherLookModificationOperation.h:53