44 virtual void setAmmunitionResourceName(
const DtString& type);
45 virtual const DtString& ammunitionResourceName()
const;
49 virtual void setDetonationProximity(DtReal radius);
50 virtual DtReal detonationProximity()
const;
58 virtual bool setFromNet(
const char* contentBuffer,
59 unsigned contentSize);
67 virtual DtString parameterStringRep()
const;
DtReleaseBombTask is the base class for all the other release bomb tasks.
Definition: releaseBombTask.h:19
DtRwReal myDetonationProximity
Definition: releaseBombTask.h:70
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
Definition: readerWriterRegistry.h:39
DtRwString myAmmunitionResourceName
Definition: releaseBombTask.h:69
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize)
Sets mySubtask member from the incoming contentBuffer (cast to type DtNetSimTask).
virtual bool setToNet()
Calls netRep() to create the network buffer.
#define DT_DLL_vrftasks
This file is used to determine how to build.
Definition: vrftasksDefines.h:26
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:33
const DtSimTask & operator=(const DtSimTask &orig)
assignment operator; same as copy constructor
virtual int netRepSize() const
Returns the size in bytes of the network representation of the class.