59 virtual void prepareForOutput();
62 virtual void updateAfterInput();
bool operator==(const DtReaderWriter &) const
Equivalence operator.
virtual void prePutSelf()
Called before either version of put self (file or environment). Default is no-op. ...
DtRwKeyValueList myDataToSave
Definition: rwDynamicTerrainItem.h:84
virtual const char * readerWriterType() const
Used to supply a string type that this reader writer type is.
Class which holds a list of string key and string value pairs.
Definition: rwKeyValueList.h:21
Definition: terrainGeometryAndData.h:24
DtRwTemplatedListPtr< DtRwDynamicTerrainItem, true > DtRwDynamicTerrainItemList
Definition: rwDynamicTerrainItem.h:87
virtual void postGetSelf()
Called after either version of getSelf (mtl or environment). Default is no-op.
DtRwInt myPriorityToSave
Definition: rwDynamicTerrainItem.h:82
Definition: readerWriter.h:85
Definition: readerWriterRegistry.h:39
Definition: rwVector.h:23
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
DtRwReal myRadiusToSave
Definition: rwDynamicTerrainItem.h:77
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
DtRwVectorList myVerticesToSave
Definition: rwDynamicTerrainItem.h:79
DtRwInt myEventNumberToSave
Definition: rwDynamicTerrainItem.h:83
DtRwDynamicTerrainItem holds a the information needed to make a dynamic change to the terrain...
Definition: rwDynamicTerrainItem.h:24
DtRwReal myWidthToSave
Definition: rwDynamicTerrainItem.h:80
const DtReaderWriter & operator=(const DtReaderWriter &orig)
assignment operator
DtRwInt myGeometryTypeToSave
Definition: rwDynamicTerrainItem.h:74
DtRwVector myLocationToSave
Definition: rwDynamicTerrainItem.h:76
class DtRwVectorList:
Definition: rwVectorList.h:22