22 class DtSphereEntryWidget;
30 virtual void setObject(
const DtUUID&);
31 virtual DtUUID object()
const;
47 virtual void setCenter(
const DtVector& c);
50 virtual void setRadius(
double r);
51 virtual double radius()
const;
55 virtual QWidget* contents(
const std::vector<makVrv::DtSimEntry*>& data);
57 virtual void sendRequest();
61 virtual bool wantsSelectionOfObjectInCommandMode(
const std::vector<makVrv::DtSimEntry*>&)
const;
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:41
Definition: simulationCommandRemoveDynamicTerrainDamage.h:24
Widget that will allow the user to enter a sphere (center and radius).
Definition: sphereEntryWidget.h:27
Definition: simulationCommandDialogInterface.h:49
DtSimCommand is an abstract base class from which commands can derive.
Definition: simCommand.h:32
Definition: simCommandObjectWrapper.h:44
DtSimCommand which causes all dynamic terrain damage to be removed at the specified geometry...
Definition: dynamicTerrainCommand.h:170
class DtSimStatement:
Definition: simStatement.h:41
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
Definition: simulationCommandRemoveDynamicTerrainDamage.h:68