14 #if !defined(Q_MOC_RUN)
34 virtual void updateAvailableItems();
39 virtual std::string
type()
const {
return "Loadouts"; };
virtual void processUiEvent(const DtUiElementEvent &e)
Process ui event. Default does nothing.
virtual void fillInTableFromSelection(DtReaderWriter *rw)
Definition: uiAggregateElements.h:15
std::map< std::string, LoadoutItem > myLoadoutItems
Definition: uiAggregateLoadoutsElement.h:60
Definition: uiAggregateLoadoutsElement.h:49
virtual DtAssembliesReaderWriter::RwRootNode * rootNodeFor(const std::string &keyword) const =0
Definition: uiAggregateLoadoutsElement.h:20
Definition: readerWriter.h:85
Definition: assembliesReaderWriter.h:31
std::map< std::string, std::string > mySystemLoadoutItems
Definition: uiAggregateLoadoutsElement.h:59
LoadoutItem(const LoadoutItem &orig)
Definition: uiAggregateLoadoutsElement.h:53
DtComponentSystemDefinition.
Definition: componentSystemDefinition.h:25
LoadoutItem()
Definition: uiAggregateLoadoutsElement.h:51
static DtUiElement * CreatorFunction(makVrv::DtDe &)
virtual std::string type() const
Definition: uiAggregateLoadoutsElement.h:39
virtual DtAssembliesReaderWriter::RwRootNode * rollupRootNodeFor(const std::string &keyword) const
LoadoutItem(const DtString &c, const DtString &t)
Definition: uiAggregateLoadoutsElement.h:52
DtString type
Definition: uiAggregateLoadoutsElement.h:56
virtual void setFromParameters(const std::vector< DtReaderWriter * > &parentRw)
The DtUiElement class is the base for which all UI elements are defined.
Definition: uiElement.h:92
virtual void initializeCombo(DtUiTableWidgetComboBox *)=0
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:32
Base class of the ui element class chain.
Definition: uiElement.h:169