VR-Forces 4.8 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
vrfMunitionLoader.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2003 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: munLoader.h,v $ $Revision: 1.7 $ $State: Exp $
7 *******************************************************************************/
8 
11 
17 #ifndef DtVrfMunitionLoader_H_
18 #define DtVrfMunitionLoader_H_
19 
20 #include <vlpi/disEnums.h>
21 #include "vrfcore/exerciseClock.h"
23 #include <vlutil/vlString.h>
24 #include "vrfutil/simMunition.h"
26 #include <readerWriter/rwInt.h>
27 #include <readerWriter/rwReal.h>
28 
29 
33 
36 {
37 
38 public:
39  DtVrfMunitionLoader(const DtString& rwName = DtString::nullString(),
40  DtReaderWriterRegistry* parentRegistry = 0);
41 
43  const DtString& rwName = DtString::nullString(),
44  DtReaderWriterRegistry* parentRegistry = 0);
45 
46 
48  const DtVrfMunitionLoader& orig);
49 
50  virtual ~DtVrfMunitionLoader();
51 
59  virtual void tick(const DtSimMunition& correctMunition,
60  DtDetonatorFuze correctFuze, DtTime currentTime,
61  int roundsAvailable = 1);
62 
66  virtual void load(DtTime startLoadTime, const DtSimMunition& munition,
67  DtDetonatorFuze fuze);
68 
74  virtual void loadComplete(int roundsAvailable);
75 
78  virtual void unload(DtTime startUnloadTime);
79 
81  virtual void unload();
82 
84  virtual bool isLoading() const;
85 
87  virtual bool isUnLoading() const;
88 
90  virtual bool isLoaded() const;
91 
96  virtual bool isUnloaded() const;
97 
99  virtual int state() const;
101  virtual std::string stateString() const;
102 
103  virtual const DtSimMunition& currentMunition() const;
104  virtual void setCurrentMunition(const DtSimMunition& currentMunition);
105 
106  virtual DtDetonatorFuze currentFuze() const;
107  virtual void setCurrentFuze(DtDetonatorFuze currentFuze);
108 
111  virtual double completeLoadTime() const;
112  virtual void setCompleteLoadTime(double completeLoadTime);
113 
116  virtual double completeUnloadTime() const;
117  virtual void setCompleteUnloadTime(double completeUnloadTime);
118 
120  virtual double loadAmmoTime() const;
122  virtual void setLoadAmmoTime(double loadAmmoTime);
123 
125  virtual double unloadAmmoTime() const;
127  virtual void setUnloadAmmoTime(double unloadAmmoTime);
128 
132  virtual void setRoundsPerMagazine(const int nRounds);
133  virtual int roundsPerMagazine() const;
134 
137  virtual int roundsLeftInMagazine() const;
139  virtual void useRounds(const int nRounds);
140 
143  virtual void setConsoleWarn(DtOutputStream * const warnStream);
144  virtual void setConsoleDebug(DtOutputStream * const debugStream);
145 
146 protected:
147 
148  enum LoadState
149  {
153  Loaded
154  };
155 
157 
158  DtOutputStream *myConsoleWarn;
159  DtOutputStream *myConsoleDebug;
160 
166 
169 
174 
180 
181 };
182 
183 #endif
LoadState
Definition: vrfMunitionLoader.h:148
DtOutputStream * myConsoleDebug
Definition: vrfMunitionLoader.h:159
Definition: readerWriter.h:85
DtRwReal myCompleteUnloadTime
Definition: vrfMunitionLoader.h:168
Definition: readerWriterRegistry.h:39
DtRwInt myRoundsLeftInMagazine
How many rounds left to be fired before becoming unloaded.
Definition: vrfMunitionLoader.h:179
DtRwInt myCurrentFuze
Definition: vrfMunitionLoader.h:165
DtSimMunition myCurrentMunition
The munition and fuze currently loaded / loading.
Definition: vrfMunitionLoader.h:164
This file contains the class declaration for the.
DtRwInt myState
Definition: vrfMunitionLoader.h:156
DtOutputStream * myConsoleWarn
Definition: vrfMunitionLoader.h:158
DtReal myLoadAmmoTime
Fed from controller based on the value from the descriptor.
Definition: vrfMunitionLoader.h:171
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Definition: vrfMunitionLoader.h:150
Description: Readable, Writable int.
Definition: rwInt.h:25
File: munLoader.h.
Definition: vrfMunitionLoader.h:35
DtReal myUnloadAmmoTime
Fed from controller based on the value from the descriptor.
Definition: vrfMunitionLoader.h:173
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Definition: vrfMunitionLoader.h:152
DtRwReal myCompleteLoadTime
Definition: vrfMunitionLoader.h:167
const DtReaderWriter & operator=(const DtReaderWriter &orig)
assignment operator
DtSimMunition class.
Definition: simMunition.h:34
Definition: vrfMunitionLoader.h:151
DtRwInt myRoundsPerMagazine
How many rounds the magazine holds; loader loads a magazine at a time.
Definition: vrfMunitionLoader.h:177

Document ID: Generated on Thu Aug 27 10:56:05 EDT 2020 from SVN revision 217100
Copyright © 2005-2020 MAK Technologies. All Rights Reserved (www.mak.com)