41 #include <vl/commentInteraction.h>
42 #include <vl/exerciseConn.h>
43 #include <vl/hostStructs.h>
44 #include <vlpi/disEnums.h>
45 #include <vlpi/appearance.h>
46 #include <vlutil/vlHashlist.h>
75 namespace makVrfVrlinkExtToolkit
77 class DtReflectedExtendedAttributesObjectList;
93 (
const DtSimulationAddress& addr,
DtSaveResult result,
void * usr);
102 (
const DtString& name,
const DtEntityIdentifier& id,
const DtUUID& uuid,
void* usr);
108 (
const DtString& name,
const DtEntityIdentifier& id,
109 const DtUUID& uuid,
void* usr);
112 (
const DtEntityIdentifier& id,
int notifyLevel,
const DtString& message,
116 (
const DtSimulationAddress& id,
int notifyLevel,
const DtString& message,
244 virtual void setHostInetAddr(DtInetAddr);
245 virtual DtInetAddr hostInetAddr()
const;
248 virtual const DtSimulationAddress& simulationAddress()
const;
251 virtual int sessionId()
const;
256 virtual unsigned int generateRequestId()
const;
287 virtual void init(DtExerciseConn* exConn,
291 const DtString& uuidMarkingForNonVrForces =
"entity-identifier"
301 const DtString& uuidMarkingForNonVrForces =
"entity-identifier"
311 const DtString& uuidMarkingForNonVrForces =
"entity-identifier"
321 virtual void reinitialize(
343 virtual const DtList& backends()
const;
347 virtual const DtList& pendingBackends()
const;
353 virtual void addBackendDiscoveryCallback(
355 virtual void removeBackendDiscoveryCallback(
359 virtual void addBackendRemovalCallback(
361 virtual void removeBackendRemovalCallback(
367 virtual int backendsControlState()
const;
370 virtual int numberBackendsLoaded()
const;
374 virtual bool allBackendsReady()
const;
377 virtual bool backendLoaded(
const DtSimulationAddress& addr)
const;
382 const DtSimulationAddress& addr = DtSimSendToAll);
394 virtual void requestBackEndSetting(std::string name,
396 const DtSimulationAddress& addr = DtSimSendToAll);
400 virtual double simTime(
const DtSimulationAddress* a = NULL)
const;
411 virtual void setSpotReportsGloballyEnabled(
bool enabled);
415 virtual void setTDLMessagesGloballyEnabled(
bool enabled);
419 virtual void setEngagementReportsGloballyEnabled(
bool enabled);
423 virtual void setPeriodicSnapshotSettings(
bool enabled,
double period,
int numberOfSnapshotsToKeep);
427 virtual void setDRThresholds(
double translation,
double rotation);
430 virtual void setCommModelSettings(
bool useExternalComms);
433 virtual void setRoadDrivingSettings(
bool driveOnLeft);
436 virtual void setRadarCoverageAltitudeMSL(
bool);
443 virtual void setAutomaticAggregationDisaggregationEnabled(
bool enabled);
449 virtual void setPublishAggregateFormationRoutes(
bool yesNo);
452 virtual void setRotationThreshold(DtReal thresh);
455 virtual void setTranslationThreshold(DtReal thresh);
461 virtual void setAggDimensionThreshold(DtReal thresh);
465 virtual void querySpatialSubdivisionConfiguration(
466 const DtSimulationAddress& backendAddress,
471 virtual void setSpatialSubdivsionConfiguration(
472 const DtSimulationAddress& backendAddress,
474 const int spatialSubdivisionXResolution,
475 const int spatialSubdivisionYResolution,
476 const int spatialSubdivisionZResolution);
483 virtual void processSpatialSubdivisionConfigurationCb(
503 virtual bool newScenario(
504 const DtFilename& dbname,
505 const DtFilename& guidbname,
506 const DtFilename& opdname = DtFilename::nullFilename(),
507 const DtFilename& physicalWorldName = DtFilename::nullFilename(),
509 time_t startTimeOfDay = 12 * 3600,
514 virtual bool newScenario(
515 const DtFilename& dbname,
516 const DtFilename& guidbname,
517 const std::vector<DtString>& simulationModelSetFiles,
519 time_t startTimeOfDay = 12 * 3600,
528 virtual bool newScenario(
529 const DtFilename& dbname,
530 const DtFilename& guidbname,
531 const DtFilename& opdname,
532 const DtFilename& physicalWorldName,
533 const std::vector<DtString>& simulationModelSetFiles,
535 time_t startTimeOfDay = 12 * 3600,
544 virtual void createSimulationObjectGroup(
const DtSimulationAddress&,
const DtString& simulationObjectGroup,
545 const DtVector& createPosition,
double offsetRotation,
int createFlags, DtForceType force,
546 bool storedInZipFile =
false);
580 virtual bool loadScenario(
const DtFilename&
filename,
583 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
587 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
598 virtual bool loadScenario(
const DtScenario& scenario,
601 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
621 virtual bool sendLoadScenarioMessage(
623 const DtSimulationAddress& addr = DtSimSendToAll,
625 bool isOrbatEnabled =
false,
626 bool createGlobalEnv =
false,
627 bool createGlobalDynamicTerrain =
false)
const;
648 virtual bool rollbackToSnapshot(
double simTime);
652 virtual bool importScenario(
const DtScenario&,
const DtSimulationAddress& addr,
DtString* errorString = 0);
653 virtual bool importScenario(
const DtFilename&,
const DtSimulationAddress& addr,
DtString* errorString = 0);
659 virtual bool importScenarioDescriptionFile(
const DtFilename& file, DtSimulationAddress,
const DtString& format,
660 const std::map<std::string, std::string>& importData);
665 virtual void setMaxWaitLoadTime(
DtTime t);
666 virtual DtTime maxWaitLoadTime()
const;
677 virtual bool exportScenarioDescriptionFile(
const DtFilename& file, DtSimulationAddress,
const DtString& format,
678 const std::map<std::string, std::string>& importData);
683 virtual DtString guiTerrainDatabaseFilename()
const;
684 virtual void setGuiTerrainDatabaseFilename(
DtString db);
691 virtual bool isSavingScenario()
const;
709 virtual bool saveScenario(
const DtFilename& saveName,
711 bool deleteExistingZip =
true,
double simTime = -1);
719 virtual bool save(
DtString& sError);
725 virtual bool saveScenarioCheckpoint(
const DtFilename& filename,
double simTime,
bool saveToZip =
false,
DtString* saveError = 0);
729 virtual void takeSnapshot(DtSimulationAddress addr = DtSimSendToAll);
733 virtual void takeBaseSnapshot();
736 virtual void createGlobalDynamicTerrain(
bool);
739 virtual void createGlobalEnvironment(
bool);
744 virtual void sendSaveScenarioMessage(
const DtSimulationAddress& addr = DtSimSendToAll,
double simTime = -1,
745 const DtFilename& saveScenarioFilename =
"")
const;
755 virtual void addScenarioSavedCallback(
757 virtual void removeScenarioSavedCallback(
761 virtual void addScenarioAboutToBeSavedCallback(
763 virtual void removeScenarioAboutToBeSavedCallback(
767 virtual void addScenarioExportedCallback(
769 virtual void removeScenarioExportedCallback(
773 virtual void addCheckpointSavedCallback(
775 virtual void removeCheckpointSavedCallback(
781 virtual void addScenarioSavedCallback(
783 virtual void removeScenarioSavedCallback(
793 virtual void setOpdSaveName(
const DtFilename& f);
794 virtual const DtFilename& opdSaveName()
const;
799 virtual void setMaxWaitSaveTime(
DtTime t);
800 virtual DtTime maxWaitSaveTime()
const;
805 virtual void setOverlayFilename(
const DtFilename& overlay);
806 virtual const DtFilename& overlayFilename()
const;
808 virtual void setScenarioExtrasFilename(
const DtFilename& extras);
809 virtual const DtFilename& scenarioExtrasFilename()
const;
814 virtual void setSelectionGroupsFilename(
const DtFilename& sel);
815 virtual const DtFilename& selectionGroupsFilename()
const;
820 virtual void setSymbolMapFilename(
const DtFilename& overlay);
821 virtual const DtFilename& symbolMapFilename()
const;
826 virtual void setCreateMenuFilename(
const DtFilename& overlay);
827 virtual const DtFilename& createMenuFilename()
const;
830 virtual void saveParameterDb(
const DtFilename& filename);
839 virtual bool saveSimulationObjectGroup(
const DtFilename& smsDirectory,
const DtString& groupName,
840 const DtString& groupDescription,
int creationFlags,
const DtSimulationAddress& addr,
841 const std::map<DtString, DtString>& additionalInformation = std::map<DtString, DtString>(),
842 DtString* saveError = 0,
bool saveAsZip =
false);
856 virtual void closeScenario(
const DtSimulationAddress& addr = DtSimSendToAll,
857 const DtFilename& databaseToOpen =
"",
bool forceCloseAll =
false);
860 virtual void reinitializeScenario();
872 virtual DtTime scenarioSimTimeForSave();
877 virtual void setTerrainDatabaseFilename(
DtScenario* scen);
882 virtual void setParameterDatabaseFilename(
DtScenario* scen);
887 virtual void setPhysicalWorldFilename(
DtScenario* scen);
892 virtual void setTimeMultiplier(
DtScenario* scen);
897 virtual void setAutoReorganize(
DtScenario* scen);
902 virtual void setRandomNumberSeed(
DtScenario* scen);
907 virtual void setFrameRateMode(
DtScenario* scen);
912 virtual void setFrameDeltaTime(
DtScenario* scen);
917 virtual void setExerciseStartTime(
DtScenario* scen);
922 virtual void setExerciseStartDateAndTime(
DtScenario* scen);
926 return myEventManager;
938 virtual void run(
bool useStartStopInteraction =
false,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
939 virtual void pause(
bool useStartStopInteraction =
false,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
942 virtual void rewind();
944 virtual void exit(
const DtSimulationAddress& addr = DtSimSendToAll)
const;
945 virtual void step()
const;
946 virtual void setTimeMultiplier(
double multiplier)
const;
963 virtual void loadedScenario(
964 const DtSimulationAddress& addr,
unsigned int requestId,
const DtU32& capabilities);
975 virtual void initializeGlobalEnvironment(
976 const DtSimulationAddress& environmentSimBackend = DtSimSendToAll);
983 virtual void initializeGlobalDynamicTerrain(
984 const DtSimulationAddress& environmentSimBackend = DtSimSendToAll);
995 virtual void processSaveMessages();
1003 virtual void completeExport();
1008 virtual void savedScenario(
const DtSimulationAddress& addr,
1009 DtSaveResult result,
unsigned int requestId,
bool isCheckpointSave =
false,
double checkpointSimTime = -1);
1013 virtual void doPendingSaveWork();
1017 virtual void doPendingExportWork();
1021 virtual void doPendingLoadWork();
1048 virtual void createWaypoint(
1049 const DtVector& geocentricPosition,
1050 const DtString& uniqueName = DtString::nullString(),
1051 const DtString& label = DtString::nullString(),
1052 const DtSimulationAddress& addr = DtSimSendToAll,
1058 virtual void createWaypoint(
1060 const DtVector& geocentricPosition,
1061 const DtString& uniqueName = DtString::nullString(),
1062 const DtString& label = DtString::nullString(),
1063 const DtSimulationAddress& addr = DtSimSendToAll,
1067 virtual void modifyWaypoint(
1072 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1080 virtual void createRoute(
1081 const DtList& vertices,
1082 const DtString& uniqueName = DtString::nullString(),
1083 const DtString& label = DtString::nullString(),
1084 const DtSimulationAddress& addr = DtSimSendToAll,
1090 virtual void createRoute(
1092 const DtList& vertices,
1093 const DtString& uniqueName = DtString::nullString(),
1094 const DtString& label = DtString::nullString(),
1095 const DtSimulationAddress& addr = DtSimSendToAll,
1099 virtual void modifyRoute(
1103 DtList* vertices = 0,
1104 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1112 virtual void createPhaseLine(
1115 const DtString& uniqueName = DtString::nullString(),
1116 const DtString& label = DtString::nullString(),
1117 const DtSimulationAddress& addr = DtSimSendToAll,
1123 virtual void createPhaseLine(
1127 const DtString& uniqueName = DtString::nullString(),
1128 const DtString& label = DtString::nullString(),
1129 const DtSimulationAddress& addr = DtSimSendToAll,
1133 virtual void modifyPhaseLine(
1139 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1148 virtual void createControlArea(
1149 const DtList& vertices,
1150 const DtString& uniqueName = DtString::nullString(),
1151 const DtString& label = DtString::nullString(),
1152 const DtSimulationAddress& addr = DtSimSendToAll,
1158 virtual void createControlArea(
1160 const DtList& vertices,
1161 const DtString& uniqueName = DtString::nullString(),
1162 const DtString& label = DtString::nullString(),
1163 const DtSimulationAddress& addr = DtSimSendToAll,
1167 virtual void modifyControlArea(
1171 DtList* newVertices = 0,
1172 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1181 virtual void createObstacle(
1182 const DtList& vertices,
1183 const DtString& uniqueName = DtString::nullString(),
1184 const DtString& label = DtString::nullString(),
1185 const DtSimulationAddress& addr = DtSimSendToAll,
1191 virtual void createObstacle(
1193 const DtList& vertices,
1194 const DtString& uniqueName = DtString::nullString(),
1195 const DtString& label = DtString::nullString(),
1196 const DtSimulationAddress& addr = DtSimSendToAll,
1200 virtual void modifyObstacle(
1204 DtList* newVertices = 0,
1205 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1215 virtual void createDisaggregationArea(
1216 const DtList& vertices,
1217 const DtString& uniqueName = DtString::nullString(),
1218 const DtString& label = DtString::nullString(),
1219 const DtSimulationAddress& addr = DtSimSendToAll,
1226 virtual void createDisaggregationArea(
1228 const DtList& vertices,
1229 const DtString& uniqueName = DtString::nullString(),
1230 const DtString& label = DtString::nullString(),
1231 const DtSimulationAddress& addr = DtSimSendToAll,
1235 virtual void modifyDisaggregationArea(
1239 DtList* newVertices = 0,
1240 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1256 virtual void createOverlayObject(
1257 const DtEntityType& type,
1258 const DtList& vertices,
1259 const DtForceType& force,
1266 const DtAppearance& appearance = DtAppearance::nullAppearance(),
1270 const std::map<std::string, std::string>& extendedData = std::map<std::string, std::string>(),
1271 const std::map<int, DtString>& extendedLabels = std::map<int, DtString>(),
1273 const DtSimulationAddress& addr = DtSimSendToAll,
1274 unsigned int rId = 0,
1275 std::list<DtAdminContent*>* initialAdminContent = 0,
1276 std::list<DtSimInterfaceContent*>* initialInterfaceContent = 0,
1282 virtual void processOverlayObjectCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
1286 virtual void setPhysicalLineWidth(
const DtSimulationAddress& addr,
1287 const DtUUID& entityId,
double w);
1290 virtual void setPhysicalLineHeight(
const DtSimulationAddress& addr,
1291 const DtUUID& entityId,
double h);
1294 virtual void setCeiling(
const DtSimulationAddress& addr,
1295 const DtUUID& entityId,
double c);
1300 virtual void sendVrfOverlayObjectModifyMsg(
1301 const DtSimulationAddress& addr,
1306 bool keepExistingAttachment =
true,
1313 virtual void createIndirectArtillery(
1315 const DtSimulationAddress& addr);
1320 virtual void processIndirectArtilleryObjectCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
1323 virtual void sendVrfIndirectArtilleryObjectModifyMsg(
1324 const DtSimulationAddress& addr,
1338 virtual void createObject(
1339 const DtEntityType& type,
1343 const DtSimulationAddress& addr,
1349 virtual void objectCreated(
unsigned int requestId,
1350 const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid);
1353 virtual void deleteObject(
const DtUUID& uuid,
1354 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1357 virtual void createEntity(
1358 const DtEntityType& type,
1359 const DtVector& geocentricPosition,
1362 const DtString& uniqueName = DtString::nullString(),
1363 const DtString& label = DtString::nullString(),
1364 const DtSimulationAddress& addr = DtSimSendToAll,
1365 bool groundClamp =
true,
1371 virtual void createEntity(
1373 const DtEntityType& type,
1374 const DtVector& geocentricPosition,
1377 const DtString& uniqueName = DtString::nullString(),
1378 const DtString& label = DtString::nullString(),
1379 const DtSimulationAddress& addr = DtSimSendToAll,
1380 bool groundClamp =
true,
1383 virtual void createAggregate(
1385 const DtEntityType& type,
1386 const DtVector& geocentricPosition,
1390 const DtString& label = DtString::nullString(),
1391 const DtSimulationAddress& addr = DtSimSendToAll,
1392 DtAggregateState initialAggregateState = DtDisaggregated,
1394 bool createSubordinates =
false);
1397 virtual void createAggregate(
1398 const DtEntityType& type,
1399 const DtVector& geocentricPosition,
1402 DtList* entityNames = 0,
1403 const DtSimulationAddress& addr = DtSimSendToAll,
1404 DtAggregateState initialAggregateState = DtDisaggregated,
1405 unsigned int requestId = 0,
1411 virtual void createAggregate(
1413 const DtEntityType& type,
1414 const DtVector& geocentricPosition,
1417 DtList* entityNames = 0,
1418 const DtSimulationAddress& addr = DtSimSendToAll,
1419 DtAggregateState initialAggregateState = DtDisaggregated,
1424 virtual void addToOrganization(
1426 const DtUUID& newSuperiorId,
1427 const DtSimulationAddress& addr = DtSimSendToAll);
1432 virtual void addToForceLevelOrganization(
1434 const DtSimulationAddress& addr = DtSimSendToAll);
1438 virtual void removeFromOrganization(
1440 const DtSimulationAddress& addr = DtSimSendToAll);
1445 virtual void setLabel(
1447 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1453 virtual void setOverlayParent(
1455 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1460 virtual void setAltitude(
1461 const DtUUID& uuid,
double altitude,
bool aboveGroundLevel =
false,
1462 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1467 virtual void setLocation(
1469 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1472 virtual void setAppearance(
1473 const DtUUID& uuid,
int appearance,
1474 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1477 virtual void setCapabilities(
1478 const DtUUID& uuid,
int capabilities,
1479 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1484 virtual void setHeading(
1485 const DtUUID& uuid,
double degrees,
1486 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1491 virtual void setForce(
1492 const DtUUID& uuid, DtForceType force,
1493 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1500 virtual void requestSpotReports(
const DtUUID& uuid,
int onOff,
1501 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1506 virtual void requestSendTDLMessages(
const DtUUID& uuid,
int onOff,
1507 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1514 virtual void requestEngagementReports(
const DtUUID& uuid,
bool onOff,
1515 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1520 virtual void setResource(
const DtUUID& uuid,
1521 const char* resourceType,
double value,
1522 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1529 virtual void setRulesOfEngagement(
1530 const DtUUID& uuid,
const char* rulesType,
1531 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1537 virtual void setSectorOfResponsibility(
1538 const DtUUID& uuid,
double center,
double size,
1539 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1544 virtual void setSpeed(
1545 const DtUUID& uuid,
double speed,
1546 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1551 virtual void setCurrentSpeed(
1552 const DtUUID& uuid,
double speed,
1553 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1558 virtual void setTarget(
1560 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1565 virtual void setSuperior(
1567 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1570 virtual void setTaskedBySuperior(
const DtUUID& uuid,
1571 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1576 virtual void setConcealed(
const DtUUID& uuid,
1577 bool yes,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
1580 virtual void setEmitter(
const DtUUID& uuid,
1581 int emitterId,
bool on,
1582 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1585 virtual void setEmergencyBeacon(
const DtUUID& uuid,
1587 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1590 virtual void setIff(
const DtUUID& uuid,
1591 bool mode1on,
int mode1code,
1592 bool mode2on,
int mode2code,
1593 bool mode3on,
int mode3code,
1594 bool mode4on,
int mode4code,
1595 DtIffAtcNavaidsAltParm4 altParm4,
1596 bool modeCon,
bool useAltModeC,
1597 bool modeSon,
bool emergency,
1598 bool flash,
bool sti,
bool modeSTcasI,
1599 int pin,
bool mode5LevelSelection,
1600 unsigned int messageFormatsPresent,
unsigned int nationalOrigin,
1601 unsigned int navigationSource,
unsigned int figureOfMerit,
1602 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1605 virtual void restore(
const DtUUID& uuid,
1606 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1611 virtual void setDestroyed(
const DtUUID& uuid,
1612 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1617 virtual void setLifeformWeaponState(
1618 const DtUUID& uuid, DtWeaponState weapon,
1619 const DtSimulationAddress& addr)
const;
1622 void setSystemEnabled(
const DtUUID& name,
const DtString& systemName,
1624 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1629 virtual void setLifeformPosture(
1630 const DtUUID& uuid, DtLifeformState posture,
1631 const DtSimulationAddress& addr)
const;
1635 virtual void setAggregateFormation(
1637 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1642 virtual void reorganizeAggregate(
const DtUUID& leader,
1643 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1648 virtual void disaggregateEntity(
const DtUUID& entity,
1649 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1654 virtual void aggregateEntity(
const DtUUID& entity,
1655 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1659 virtual void sendSetDataMsg(
1661 const DtSimulationAddress& addr)
const;
1675 virtual void sendVrfObjectCreateMsg(
1676 const DtSimulationAddress& addr,
1677 unsigned int requestId,
1680 const DtList& vertices,
1682 const DtAppearance& appearance,
1687 bool createSubObjects,
1688 bool clampToGroundFlag =
true,
1689 const DtString& initialFormation = DtString::nullString(),
1690 DtAggregateState initialAggregateState = DtDisaggregated,
1691 const DtString& userData = DtString::nullString(),
1692 const std::map<std::string, std::string>& extendedData = std::map<std::string, std::string>(),
1693 const std::map<int, DtString>& extendedLabels = std::map<int, DtString>(),
1694 std::list<DtAdminContent*>* initialAdminContent = 0,
1695 std::list<DtSimInterfaceContent*>* initialInterfaceContent = 0,
1696 const DtString& overlayParent =
"",
1705 virtual void sendVrfObjectModifyMsg(
1706 const DtSimulationAddress& addr,
1709 DtList* vertices = 0,
1710 DtForceType* force = 0,
1711 DtReal* heading = 0,
1713 DtAppearance* appearance = 0,
1729 virtual void sendTaskMsg(
1731 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1735 virtual void moveAlongRoute(
1737 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1741 virtual void moveToWaypoint(
1743 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1748 virtual void moveToLocation(
1750 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1754 virtual void patrolBetweenWaypoints(
1757 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1761 virtual void patrolAlongRoute(
1763 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1770 virtual void followEntity(
1773 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1779 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1783 virtual void waitDuration(
1785 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1789 virtual void waitElapsed(
1791 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1794 virtual void skipTask(
const DtUUID& uuid,
1795 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1807 virtual void restartPlan(
const DtUUID& uuid,
1808 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1817 virtual void assignPlanByName(
1819 const DtSimulationAddress& addr = DtSimSendToAll,
1820 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1823 virtual void assignMultiplePlanByName(
1824 const std::vector<DtUUID>& entities,
const DtPlan& plan,
1825 const DtSimulationAddress& addr = DtSimSendToAll,
1826 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1832 virtual void requestPlan(
1834 bool addStmtCallback =
true,
1835 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1841 virtual void subscribePlan(
const DtUUID& uuid,
1843 const DtSimulationAddress& addr = DtSimSendToAll);
1848 virtual void receivedPlan(
const DtUUID& uuid,
bool isGlobal,
1849 const std::vector<DtSimStatement*>& statements);
1856 virtual void requestMultiplePlan(
const std::vector<DtUUID>& entities,
1858 const DtSimulationAddress& addr = DtSimSendToAll);
1860 virtual void requestMultiplePlan(
const std::vector<DtUUID>& entities,
1861 const DtSimulationAddress& addr = DtSimSendToAll);
1870 virtual void unsubscribePlan(
const DtUUID& uuid,
1875 virtual void unsubscribeAllPlans();
1881 virtual void addPlanStatementCallback(
const DtUUID& uuid,
1886 virtual void removePlanStatementCallback(
const DtUUID& uuid,
1891 virtual void removeAllPlanStatementCallbacks();
1898 virtual void receivedPlanStmt(
const DtUUID& uuid,
bool isGlobal,
1905 virtual void addPlanCompleteCallback(
const DtUUID& uuid,
1910 virtual void removePlanCompleteCallback(
const DtUUID& uuid,
1915 virtual void removeAllPlanCompleteCallbacks();
1919 virtual void abandonPlan(
const DtUUID& uuid,
1920 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1929 virtual void requestGlobalPlansList(
const DtSimulationAddress& addr);
1938 virtual void assignGlobalPlan(
1940 const DtSimulationAddress& addr = DtSimSendToAll,
1941 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1944 virtual void deleteGlobalPlan(
const DtUUID& name,
1945 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1948 virtual void launchGlobalPlan(
const DtUUID&,
const DtSimulationAddress& addr)
const;
1969 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1993 virtual void embarkObject(
const DtSimulationAddress& addr,
const DtUUID& entity,
const DtUUID& ontoEntity,
1994 bool loadOverride =
false,
const DtVector& loadOverridePosition = DtVector::zero());
1996 virtual void disembarkObject(
const DtSimulationAddress& addr,
const DtUUID& entity);
1997 virtual void disembarkAllObjects(
const DtSimulationAddress& addr,
const DtUUID& entity);
2001 virtual void requestTasksAndSetsFor(
const DtSimulationAddress& addr,
2002 const DtUUID& entityName);
2005 virtual void requestTasksAndSetsFor(
const std::vector<DtUUID>& names);
2009 virtual void requestDIGuyAppearancesAndAnimations(
const DtSimulationAddress& addr,
2010 const DtUUID& entityName);
2013 virtual void requestDIGuyAppearancesAndAnimations(
const std::vector<DtUUID>& names);
2016 virtual void requestIndirectArtilleryInformation(
const DtUUID&);
2022 virtual void requestResourceNames(
const std::vector<DtUUID>& list,
2033 const std::list<DtString>* list = 0,
2052 virtual void addObjectConsoleMessageCallback(
2054 virtual void removeObjectConsoleMessageCallback(
2059 virtual void setObjectNotifyLevel(
const DtUUID& objectName,
2060 DtNotifyLevelType notifyLevel,
const DtSimulationAddress& addr = DtSimSendToAll);
2065 virtual void logObjectConsoleToFile(
const DtUUID& objectName,
2066 const DtFilename filename);
2070 virtual void stopLoggingObjectConsoleToFile(
const DtUUID& objectName);
2074 virtual void addBackendConsoleMessageCallback(
2076 virtual void removeBackendConsoleMessageCallback(
2081 virtual void processCommentInteraction(DtCommentInteraction* inter);
2093 const DtSimulationAddress& addr = DtSimSendToAll);
2097 virtual void takeControlOf(
const DtUUID&,
const std::set<DtString>& functionGroups,
2098 const DtSimulationAddress& addr = DtSimSendToAll);
2102 virtual void releaseControlOf(
const DtUUID&,
const std::set<DtString>& functionGroups =
2103 std::set<DtString>(),
const DtSimulationAddress& addr = DtSimSendToAll);
2107 virtual void sendJoystickControl(
const DtUUID&,
const DtString& functionGroup,
2108 const DtString&
function,
double value,
bool repeat =
false,
const DtSimulationAddress& addr = DtSimSendToAll);
2149 static void doPendingSaveWorkCb(
void* usr);
2153 static void doPendingExportWorkCb(
void* usr);
2157 static void doPendingLoadWorkCb(
void* usr);
2161 static void savedScenarioCb(
DtSimMessage* msg,
void* usr);
2165 static void exportScenarioCb(
DtSimMessage* msg,
void* usr);
2169 static void loadedScenarioCb(
DtSimMessage* msg,
void* usr);
2173 static void receiveFileCb(
const DtFilename& filename,
void* usr);
2176 static void receivedMultiPlanCb(
DtSimMessage* msg,
void* usr);
2179 static void objectCreatedCb(
DtSimMessage* msg,
void* usr);
2182 static void receivedPlanCb(
DtSimMessage* msg,
void* usr);
2185 static void receivedPlanStmtCb(
DtSimMessage* msg,
void* usr);
2189 static void overlayObjectCreatedCallback(
const DtString& name,
const DtEntityIdentifier&
id,
2190 const DtUUID& uuid,
void* usr);
2194 static void indirectArtilleryObjectCreatedCallback(
const DtString& name,
const DtEntityIdentifier&
id,
2195 const DtUUID& uuid,
void* usr);
2198 static void resourcesProcessedCb(
DtSimMessage* msg,
void* usr);
2202 static void spatialSubdivisionConfigurationCb(
DtSimMessage* msg,
void* usr);
2206 virtual void commentInteractionCallback(
const DtEvent&);
2212 virtual void registerEventManagerCallbacks();
2213 virtual void unregisterEventManagerCallbacks();
2216 static void joystickControlResponse(
DtSimMessage* msg,
void* usr);
2217 virtual void processJoystickControlResponse(
DtSimMessage* msg);
2227 virtual void onInit();
2228 virtual void resetStateData();
2229 virtual void emptyLists();
2232 virtual void sendAggregateAsMsg(
2233 const DtSimulationAddress& addr,
2234 unsigned int requestId,
2239 DtList* entityNames,
2240 DtAggregateState initialAggregateState,
2251 virtual void sendQuerySpatialSubdivisionConfigurationRequest(
2252 const DtSimulationAddress& backendAddress,
2262 virtual bool arbitrarySimAddress(DtSimulationAddress& address)
const;
2271 virtual bool addStatementsAndSendPlan(
const DtPlan& plan,
DtIfPlan& planMsg,
2272 const DtSimulationAddress& addr = DtSimSendToAll,
2273 int *retiStatus = 0,
DtString* retsStmt = 0)
const;
2277 static void deliverRadioMessageCallback(
DtSimMessage* msg,
void* usr);
2285 static void globalEnvironmentCreatedCb(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
void* usr);
2286 virtual void processGlobalEnvironmentCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid);
2289 static void backendStatusUpdate(
const DtSimulationAddress&,
void*);
2290 virtual void processBackendStatusUpdate(
const DtSimulationAddress&);
2326 typedef std::list<std::pair<DtObjectConsoleMessageCallbackFcn, void*> >
2330 typedef std::list<std::pair<DtBackendConsoleMessageCallbackFcn, void*> >
2468 virtual int color()
const;
2469 virtual const DtUUID& attachTo()
const;
2470 virtual void userData(
char** data,
int* userDataSize);
DtExerciseConn * myExerciseConnection
Definition: vrfRemoteController.h:2293
class DtIfPlan:
Definition: ifPlan.h:61
DtList myBeSavedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2315
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
bool(* DtLoadBalancingFcn)(DtAddressMap *map, const DtList *backends, bool &remapped, void *usr)
Return true from this function to signal success of load balancing, however, set remapped to true if ...
Definition: scenario.h:580
DtDefaultAdminContentFactory myAdminContentFact
Definition: vrfRemoteController.h:2373
bool operator==(const StmtCbInfo &orig) const
Definition: vrfRemoteController.h:152
Version of DtVrfObjectMessageFactory that registers all the default VR-Forces VrfObject types...
Definition: defaultVrfObjectMessageFactory.h:18
Instances of this class split up config files.
Definition: vrfConfigurationFileComposer.h:24
bool myReceivedExportFile
Set to true once export file has been received.
Definition: vrfRemoteController.h:2417
bool myCreatedMsgIf
Definition: vrfRemoteController.h:2334
bool myNeedsGlobalEnvironment
Set to true if needs to create global environment on first load of simulation.
Definition: vrfRemoteController.h:2357
bool myDidRemap
true if at some point during the save of this scenario the user decided to remap the objects to the n...
Definition: vrfRemoteController.h:2354
Class which holds a list of string key and string value pairs.
Definition: rwKeyValueList.h:21
DtDefaultStatementFactory myStmtFact
Definition: vrfRemoteController.h:2368
unsigned int myRequestIdCounter
Incremented by generateRequestId() to assign new request id's.
Definition: vrfRemoteController.h:2396
bool myPreserveMappings
false if a DtPreserveMappingsFcn returned false when saving a scenario
Definition: vrfRemoteController.h:2350
DtIfLoadScenario is a composite message containing all the elements needed to begin a simulation...
Definition: ifLoadScenario.h:21
The DtVrfTDLMessageInterface is a transporter for sending TDL messages as data interactions using a V...
Definition: vrfTDLMessageInterface.h:25
DtSimulationStatus
Definition: backend.h:26
Sent when the export of the scenario file is complete.
Definition: ifExportComplete.h:21
#define DT_DLL_vrfcontrol
This file is used to determine how to build.
Definition: vrfcontrolDefines.h:28
std::map< DtString, std::pair< DtJoystickControlResponseFcn, void * > > JoystickResponseCallbackInfo
Joystick callback information.
Definition: vrfRemoteController.h:2431
DtHashlist myObjectCbs
Definition: vrfRemoteController.h:2324
DtFilename myTempDirectory
Location for temporary files generated by the configuration composer and file transporter.
Definition: vrfRemoteController.h:2385
Definition: scenario.h:52
DtList myReceivedFiles
Definition: vrfRemoteController.h:2300
DtFilename myCreateMenuFilename
Definition: vrfRemoteController.h:2341
int myColor
Definition: vrfRemoteController.h:2475
void(* DtIndirectArtilleryCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
Definition: vrfRemoteController.h:108
DtUUID planName
Definition: vrfRemoteController.h:159
~StmtCbInfo()
Definition: vrfRemoteController.h:151
void(* DtObjectConsoleMessageCallbackFcn)(const DtEntityIdentifier &id, int notifyLevel, const DtString &message, void *usr)
Definition: vrfRemoteController.h:112
DtList myScenExportedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2313
DtEventManager * myEventManager
Definition: vrfRemoteController.h:2448
DtCompressedFileTransporter * myTransporter
Definition: vrfRemoteController.h:2299
int myStartTimeOfDay
Only set for a new scenario.
Definition: vrfRemoteController.h:2408
char * myUserData
Definition: vrfRemoteController.h:2478
void(* DtScenarioCallbackFcn)(void *usr)
Definition: remoteBatchManager.h:29
DtRwKeyValueList myScenarioData
Extra data used to be saved with the scenario.
Definition: vrfRemoteController.h:2381
voidpf void uLong size
Definition: ioapi.h:39
bool myAwaitingExportComplete
Set to know we've received the export complete message but not the file yet.
Definition: vrfRemoteController.h:2421
DtUUID planName
Definition: vrfRemoteController.h:138
Definition: defaultStatementFactory.h:18
DtDefaultSimReportFactory myReportFact
Definition: vrfRemoteController.h:2369
A container for information provided to a plan-complete callback.
Definition: vrfRemoteController.h:165
std::list< std::pair< DtObjectConsoleMessageCallbackFcn, void * > > DtObjectConsoleMessageCallbackListType
hashed by request id
Definition: vrfRemoteController.h:2327
bool operator==(const PlanCompleteCbInfo &orig) const
Definition: vrfRemoteController.h:172
std::list< PlanCbInfo > DtPlanCallbackListType
Definition: vrfRemoteController.h:2317
*virtual const DtObjectType & objectType() const
DtPlanCallbackFcn fcn
Definition: vrfRemoteController.h:140
A container for information provided to a plan statement callback.
Definition: vrfRemoteController.h:145
Interface content for containing the responses to a joystick control request.
Definition: ifJoystickControlsResponse.h:20
void(* DtBackendCallbackFcn)(const DtSimulationAddress &addr, void *usr)
Definition: vrfBackendListener.h:32
bool myCreatedReflectedEnvironmentProcessList
Definition: vrfRemoteController.h:2295
JoystickResponseCallbackInfo myJoystickResponseCallbackInfo
Definition: vrfRemoteController.h:2432
DtTime myMaxWaitLoadTime
Definition: vrfRemoteController.h:2304
bool myOwnsEventManager
Definition: vrfRemoteController.h:2447
int myUserDataSize
Definition: vrfRemoteController.h:2479
DtFilename myExportFile
When received, the file to save the export file to.
Definition: vrfRemoteController.h:2414
DtDefaultSimTaskFactory myTaskFact
Definition: vrfRemoteController.h:2370
Instances of DtVrfBackendListener are used to track the status of VRF applications.
Definition: vrfBackendListener.h:78
File: ifResMonResponse.h.
Definition: ifServerRequestResponse.h:36
DtList myScenSavedCheckpointCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2314
Definition: settingsObject.h:27
This class will hold information that can be used to modify a overlay object after it has been create...
Definition: vrfRemoteController.h:2458
Registers default admin content creators supplied with VR-Forces.
Definition: defaultAdminContentFactory.h:17
DtEventManager * eventManager() const
Definition: vrfRemoteController.h:924
void(* DtBackendSaveCallbackFcn)(const DtSimulationAddress &addr, DtSaveResult result, void *usr)
Definition: vrfRemoteController.h:93
void * data
Definition: vrfRemoteController.h:161
Callback manager for DtVrfObjectMessage receipt.
Definition: vrfObjectMessageExecutive.h:26
class DtBackendMap:
Definition: backendMap.h:19
Definition: radarCoverageAltitudeSettings.h:35
std::list< StmtCbInfo > DtStatementCallbackListType
Definition: vrfRemoteController.h:2319
Definition: UUIDNetworkManager.h:69
Definition: objectType.h:27
class DtAddressMap:
Definition: addressMap.h:22
DtVrfTDLMessageInterface * myVrfTDLMsgIf
Definition: vrfRemoteController.h:2297
DtVrfMessageInterface * myMsgIf
Definition: vrfRemoteController.h:2296
DtList myScenSavedOldCbs
Definition: vrfRemoteController.h:2310
DtSetDataRequest is an abstract base class from which real setDataRequests can derive.
Definition: setDataRequest.h:40
DtList myBeList
Definition: vrfRemoteController.h:2306
The main class for the remote control interface to VR-Forces.
Definition: vrfRemoteController.h:203
static const DtUUID & nullUUID()
DtSaveResult
Definition: ifSaveComplete.h:18
DtInetAddr myInetAddr
This is the Internet address to send saved files back to from the server.
Definition: vrfRemoteController.h:2390
DtTime myLastCommandTime
Definition: vrfRemoteController.h:2303
DtDefaultVrfObjectMessageFactory myVrfObjectMsgFact
These are needed for message callbacks to work.
Definition: vrfRemoteController.h:2366
Definition: eventManager.h:23
DtList myBeLoadedCbs
Definition: vrfRemoteController.h:2309
DtList myScenSavedCbs
list of any deprecated old-style save callbacks that have been registered
Definition: vrfRemoteController.h:2311
DtSpatialSubdivisionType
Types of spatial subdivisions used in VR-Forces.
Definition: spatialSubdivisionTypes.h:17
DtIfIndirectArtilleryData myData
Definition: vrfRemoteController.h:2502
~PlanCbInfo()
Definition: vrfRemoteController.h:131
Factory which registers all default VR-Forces Sim Commands.
Definition: defaultSimCommandFactory.h:15
Definition: vrfRemoteController.h:208
DtString myGuiTerrainDatabaseFilename
This member variable will contain the front end database (if different from back end).
Definition: vrfRemoteController.h:2378
File: simMsg.h.
Definition: simMessage.h:35
PlanCbInfo(const DtUUID &n, bool global, DtPlanCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:129
Object which registers callbacks with a DtEventManager to monitor for VR-Forces radio messages...
Definition: radioMessageListener.h:29
void(* DtScenarioAboutToBeSavedCallbackFcn)(DtScenario &, void *usr)
Definition: vrfRemoteController.h:81
DtFilename mySymbolMapFilename
Definition: vrfRemoteController.h:2340
void(* DtPlanCallbackFcn)(const DtUUID &name, const std::vector< DtSimStatement * > &statements, bool append, void *usr)
Definition: plan.h:70
bool isGlobal
Definition: vrfRemoteController.h:160
DtList myScenLoadedCbs
Definition: vrfRemoteController.h:2308
void(* DtCheckpointSavedCallbackFcn)(DtSaveResult result, double, void *usr)
Definition: vrfRemoteController.h:99
DtFilename myOpdName
Definition: vrfRemoteController.h:2342
DtStatementCallbackListType myStmtCbs
Definition: vrfRemoteController.h:2320
Definition: compressedFileTransporter.h:24
DtPlanCompleteCallbaclListType myPlanCompleteCbs
Definition: vrfRemoteController.h:2322
std::set< DtSimulationAddress > myBackendsLoaded
Used for loading a scenario if there are any backends opened.
Definition: vrfRemoteController.h:2443
std::set< DtSimulationAddress > myBackendsWithObjects
Definition: vrfRemoteController.h:2440
DtU32 myCurrentRequestId
Definition: vrfRemoteController.h:2302
std::list< std::pair< DtBackendConsoleMessageCallbackFcn, void * > > DtBackendConsoleMessageCallbackListType
Definition: vrfRemoteController.h:2331
DtDefaultSimulationModelSetValidatorManager mySimulationModelSetValidator
Definition: vrfRemoteController.h:2424
bool mySaveToZipFile
Whether or not the pending save is saved to a zip file.
Definition: vrfRemoteController.h:2435
bool myUseDayNightModel
Definition: vrfRemoteController.h:2423
DtFilename mySelectionGroupsFilename
Definition: vrfRemoteController.h:2339
DtCallbackList< DtSimulationStatus >::DtCallbackFunctionType DtSimulationStatusChangedCallbackFcn
Callback functions for simulation status changed callbacks.
Definition: vrfBackendListener.h:49
DtTime myMaxWaitSaveTime
Definition: vrfRemoteController.h:2305
~PlanCompleteCbInfo()
Definition: vrfRemoteController.h:171
A container for information provided to a plan callback.
Definition: vrfRemoteController.h:126
DtVrfRemoteController * myController
Definition: vrfRemoteController.h:2477
bool myInRollback
Definition: vrfRemoteController.h:2439
A DtSimCommand subclass which specifies a change to the weather settings for the specified weather ar...
Definition: changeWeatherCommand.h:28
The base class for all messages to/from a specific DtVrfObject.
Definition: vrfObjectMessage.h:30
bool(* DtBackendRemappingFcn)(DtBackendMap *map, const std::set< DtSimulationAddress > &expectedBackends, void *usr)
Used by loadScenario to get replacements for missing backends.
Definition: vrfRemoteController.h:85
std::list< PlanCompleteCbInfo > DtPlanCompleteCallbaclListType
Definition: vrfRemoteController.h:2321
bool myCreatedVrfTDLMsgIf
Definition: vrfRemoteController.h:2335
DtVrfConfigurationFileComposer * myComposer
Definition: vrfRemoteController.h:2346
void(* DtMultiplePlanRequestCallbackFcn)(DtIfMultiplePlanResponse *, void *usr)
Definition: plan.h:80
Definition: asyncJobServer.h:39
DtPlanStatementCallbackFcn fcn
Definition: vrfRemoteController.h:158
class DtPlan:
Definition: plan.h:90
bool myRemapped
true if a DtBackendRemappingFcn was called on the current scenario
Definition: vrfRemoteController.h:2348
void(* DtPlanStatementCallbackFcn)(const DtUUID &name, DtPlanStatus planStatus, void *usr)
Definition: plan.h:74
void(* DtBackEndSettingRequestCompleteCallbackFcn)(void *usr)
Definition: vrfBackendListener.h:34
DtDefaultSimCommandFactory mySimCommandFact
Definition: vrfRemoteController.h:2372
Small container class that holds the status of a running DtPlan.
Definition: plan.h:50
class DtIfMultiplePlanResponse:
Definition: ifMultiplePlanResponse.h:32
DtOverlayCreatedCallbackFcn myUserCallback
Definition: vrfRemoteController.h:2480
DtDefaultCondExprFactory myCondExprFact
Definition: vrfRemoteController.h:2367
Definition: defaultSimReportFactory.h:17
ComponentAttachmentRule
Definition: vrfRemoteController.h:206
Data container for Indirect Artillery.
Definition: ifModifyIndirectArtilleryObject.h:28
void * data
Definition: vrfRemoteController.h:141
DtAdminContent.
Definition: adminContent.h:24
bool isGlobal
Definition: vrfRemoteController.h:139
bool(* DtPreserveMappingsFcn)(void *usr)
Used by saveScenario to determine if original (true) or new mappings should be saved.
Definition: vrfRemoteController.h:88
DtScenarioLoadInformation * myScenarioLoadInformation
Definition: vrfRemoteController.h:2445
DtList myReceivedSaves
Definition: vrfRemoteController.h:2301
bool myNeedsGlobalDynamicTerrain
Set to true if needs to create the object to manage global dynamic terrain.
Definition: vrfRemoteController.h:2363
DtReflectedEnvironmentProcessList * myReflectedEnvironmentProcessList
Definition: vrfRemoteController.h:2294
Definition: defaultCondExprFactory.h:18
DtDefaultSetDataRequestFactory mySetDataFact
Definition: vrfRemoteController.h:2371
DtSimTask is an abstract base class from which real tasks can derive.
Definition: simTask.h:33
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
DtUUIDNetworkManager * myUUIDNetworkManager
Class that will manage and work with VR-Forces UUIDs and make sure the mapping is kept up to date...
Definition: vrfRemoteController.h:2428
void(* DtVrfObjectCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
Definition: vrfRemoteController.h:102
DtFilename mySaveName
Definition: vrfRemoteController.h:2336
void(* DtOverlayCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, DtVrfOverlayObjectModify *usr)
Definition: vrfRemoteController.h:105
DtPlanCallbackListType myPlanCbs
Definition: vrfRemoteController.h:2318
DtVrfObjectMessageExecutive myObjectMessageExecutive
Used to processes VrfObjectMessages addressed to the Front End.
Definition: vrfRemoteController.h:2399
std::vector< DtString > myLoadingSimulationModelSets
Definition: vrfRemoteController.h:2444
DtFilename myOverlayFilename
Definition: vrfRemoteController.h:2338
DtChangeWeatherCommand * myInitialEnvironment
Set to non-null if needing to also set the global environment.
Definition: vrfRemoteController.h:2360
DtRemoteEnvironmentController * myRemoteEnvironmentController
Used to monitor and change the weather state.
Definition: vrfRemoteController.h:2405
double mySimTimeForCheckpointSave
Definition: vrfRemoteController.h:2337
void(* DtServerRequestResponseCallbackFcn)(const DtIfServerRequestResponse &response, void *usr)
This function ties a request id to a particular server response.
Definition: vrfRemoteController.h:123
DtIfSaveComplete is sent from the backend whenever it completes a save.
Definition: ifSaveComplete.h:22
Definition: remoteEnvironmentController.h:48
double myRollbackToSimulationTime
If rolling back, the rollback time.
Definition: vrfRemoteController.h:2438
DtObjectConsoleMessageCallbackListType myObjectConsoleMessageCallbackList
Definition: vrfRemoteController.h:2328
void(* DtScenarioSavedCallbackFcn)(DtSaveResult result, const DtString &sError, void *usr)
Definition: vrfRemoteController.h:96
DtUUID planName
Definition: vrfRemoteController.h:178
voidpf uLong offset
Definition: ioapi.h:42
void(* DtPlanCompleteCallbackFcn)(const DtUUID &name, void *usr)
Definition: plan.h:77
Definition: defaultSimTaskFactory.h:15
DtList myScenAboutToBeSavedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2312
void * data
Definition: vrfRemoteController.h:180
PlanCompleteCbInfo(const DtUUID &n, bool global, DtPlanCompleteCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:168
StmtCbInfo(const DtUUID &n, bool global, DtPlanStatementCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:148
Definition: vrfRemoteController.h:207
bool isGlobal
Definition: vrfRemoteController.h:179
DtScenario * mySaveScen
Definition: vrfRemoteController.h:2344
void(* DtJoystickControlResponseFcn)(DtIfJoystickControlsResponse *map, void *usr)
Definition: vrfRemoteController.h:90
DtVrfRemoteController * myController
Definition: vrfRemoteController.h:2501
DtUUID myAttachTo
Definition: vrfRemoteController.h:2476
DtBackendConsoleMessageCallbackListType myBackendConsoleMessageCallbackList
Definition: vrfRemoteController.h:2332
DtRadioMessageListener * myRadioMessageListener
Used to spy on radio messages sent between VRF Entities.
Definition: vrfRemoteController.h:2402
int myScenarioExportRequestId
Pending export request id.
Definition: vrfRemoteController.h:2411
DtFilename myScenarioExtrasFilename
Definition: vrfRemoteController.h:2343
bool operator==(const PlanCbInfo &orig) const
Definition: vrfRemoteController.h:132
Definition: vrfMessageInterface.h:46
DtVrfBackendListener * myListener
Definition: vrfRemoteController.h:2298
DtPlanCompleteCallbackFcn fcn
Definition: vrfRemoteController.h:177
Definition: defaultSetDataRequestFactory.h:17
Default implementation that will add protocol and state data validators (contained in this header fil...
Definition: defaultSimulationModelSetValidatorManager.h:17
This class holds the data necessary to define an indirect artiller object It extends the DtVrfOverlay...
Definition: vrfRemoteController.h:2485
DtScenario * myLoadScen
Definition: vrfRemoteController.h:2345
void(* DtBackendConsoleMessageCallbackFcn)(const DtSimulationAddress &id, int notifyLevel, const DtString &message, void *usr)
Definition: vrfRemoteController.h:116