17 class DtDiGuyScenario;
Stores data representing all the possible appearances, animations, hand items, heads, etc.
Definition: diGuyCharacterData.h:57
makVrv::DtDiGuyScenario * myDiGuyScenario
This object must be queried for detailed info about animations.
Definition: vrvDiGuyCharacterData.h:48
virtual DtDiGuyCharacterData * clone() const
Returns a newly created clone of this class.
virtual void readInAnimationDataFromDiGuyScenario()
This is rather slow, because it causes creation of many things inside DI-Guy, so calls should be defe...
#define DT_DLL_vrfDiGuy
This file is used to determine how to build Disable inconsistent dll linkage warning Visual Studio 6...
Definition: vrfDiGuyDefines.h:34
Stores data representing all the possible appearances, animations, hand items, heads, etc.
Definition: vrvDiGuyCharacterData.h:23
DtDiGuyCharacterData & operator=(const DtDiGuyCharacterData &orig)
Owns a DiGuy scenario for the application.
Definition: DtDiGuyScenario.h:73