17 class DtPolygonModelAgent;
30 DtStateListener& listener, DtSceneObjectAgent* sceneObject,
int modelSet );
35 virtual void destroyModelAgents();
38 virtual void setTexture(
const std::string& texture );
40 virtual const std::string& texture()
const;
44 virtual void setRadius(
float radius );
47 virtual float radius()
const;
59 virtual void createDesignatorSpot();
63 virtual void setInitialValuesFromVisualizerDefinition()
override;
Definition: DtStateVisualizer.h:305
Definition: Dt3DLaserDesignatorVisualizer.h:19
DtLaserDesignatorVisualizer is the base class shared by Dt2DLaserDesignatorVisualizer and Dt3DLaserDe...
Definition: DtLaserDesignatorVisualizer.h:29
DtPolygonModelAgent * myPolygonAgent
Definition: Dt3DLaserDesignatorVisualizer.h:68
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
float myRadius
Definition: Dt3DLaserDesignatorVisualizer.h:66
DtStateVisualizerCreatorTemplate< Dt3DLaserDesignatorVisualizer > Dt3DLaserDesignatorVisualizerCreator
Laser Designator visualizer creator.
Definition: Dt3DLaserDesignatorVisualizer.h:73
std::string myTexture
Definition: Dt3DLaserDesignatorVisualizer.h:65
DtLaserDesignatorVisualizer.
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:25
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:56