15 #include <matrix/vlVector.h>
20 class DtDetonationInteractionStateListener;
21 class DtBaseConnection;
22 class DtSceneObjectAgent;
35 DtSceneObjectAgent* sceneObject,
int modelSet,
bool distribute );
50 virtual void visualize(
const DtUnicode& visDefName,
int modelSet );
51 virtual void setLocation(
const DtVector& vec);
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
DtDetonationInteractionStateListener & myInteractionListener
Definition: DtDetonationVisualizerSet.h:57
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
This contains all the DtVisualizers used to visualize an element in a particular model set...
Definition: DtVisualizerSet.h:32
Base listener class for detonation interactions.
Definition: DtDetonationInteractionStateListener.h:23
Visualizer Set for detonations.
Definition: DtDetonationVisualizerSet.h:26
Contains DLL export macros.