18 #include <matrix/vlVector.h>
19 #include <matrix/vlTaitBryan.h>
21 #include <vlpi/patchIdentifier.h>
52 return !(*
this == rhs);
78 return !(*
this == rhs);
83 if (!DtVrlinkSimulatedBaseState::operator==(rhs))
DtTaitBryan myOrientation
Definition: DtEntityState.h:114
This is the protocol independent state of an entity. Created/ deleted by DtEntityStateObject's. DtSimEntry's point to this state.
Definition: DtEntityState.h:33
DtVector myLocation
Definition: DtEntityState.h:110
std::string myGlobalId
Definition: DtEntityState.h:56
bool operator!=(const DtVrlinkSimulatedEntityState &rhs) const
Definition: DtEntityState.h:76
Contains makVrv::DtStateViewCollection class.
The IGI Message. Is easily encoded and decoding using stream operators. It also provides validation d...
Definition: DtMessage.h:30
std::string myDIGuyCharacterType
Definition: DtEntityState.h:122
int myDRAlgorithm
Definition: DtEntityState.h:130
Contains DtSimObjectEntryCollection class.
bool operator!=(const DtVrlinkSimulatedBaseState &rhs) const
Definition: DtEntityState.h:50
DT_DLL_VRFGUICORE makVrv::DtMessage & operator<<(DtMessage &msg, const makVrf::DtNetworkMessageAgentInterface &)
bool operator==(const DtVrlinkSimulatedEntityState &rhs) const
Definition: DtEntityState.h:81
std::string myEntityType
Definition: DtEntityState.h:59
Contains makVrv::DtStateView class.
DtPatchIdentifier myDIGuyRankPatch
Definition: DtEntityState.h:125
DtVector myRotationalVelocity
Definition: DtEntityState.h:115
std::string myGuise
Definition: DtEntityState.h:129
std::map< std::string, std::string > myExtendedData
Definition: DtEntityState.h:131
std::string myDIGuyAppearance
Definition: DtEntityState.h:119
DtVector myVelocity
Definition: DtEntityState.h:111
Definition: DtEntityState.h:65
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
int myForce
Definition: DtEntityState.h:61
A DtStateView is a the interface to simulation state information. Users can create DtStateViews for s...
Definition: DtStateView.h:49
DtStateView< DtVrlinkSimulatedEntityState > DtVrlinkEntityStateView
Create a DtStateView templated on DtVrlinkEntityState.
Definition: DtEntityState.h:147
A DtStateViewCollection is a collection of DtStateViews of a specific state.
Definition: DtStateViewCollection.h:27
std::string myDIGuyCharacterName
Definition: DtEntityState.h:126
DtPatchIdentifier myDIGuyPrimaryUnitPatch
Definition: DtEntityState.h:123
std::string myEntityId
Definition: DtEntityState.h:57
double myDIGuyBodyWeight
Definition: DtEntityState.h:127
DtVector myAcceleration
Definition: DtEntityState.h:113
DtStateViewCollection< DtVrlinkSimulatedEntityState > DtVrlinkEntityStateViewCollection
Create a DtStateViewCollection templated on DtVrlinkEntityState.
Definition: DtEntityState.h:150
int myAppearance
Definition: DtEntityState.h:116
std::string myAttachedToId
Definition: DtEntityState.h:60
DtPatchIdentifier myDIGuySecondaryUnitPatch
Definition: DtEntityState.h:124
A DtSimState is the base class for all state objects. Derived instances of DtSimState will be created...
Definition: DtSimState.h:19
DT_DLL_VRFGUICORE makVrv::DtMessage & operator>>(DtMessage &msg, makVrf::DtNetworkMessageAgentInterface &)
DtVector myRelativeVelocity
Definition: DtEntityState.h:112
std::string myDIGuyItemAppearance
Definition: DtEntityState.h:121
Contains makVrv::DtSimState class.
int myCapabilities
Definition: DtEntityState.h:117
std::string myMarkingText
Definition: DtEntityState.h:58
bool operator==(const DtVrlinkSimulatedBaseState &rhs) const
Definition: DtEntityState.h:43
std::string myDIGuyHeadAppearance
Definition: DtEntityState.h:120
Contains DLL export macros.