16 class DtWakeModelAgent;
17 class DtWakeUpdaterAgent;
30 DtSceneObjectAgent* sceneObject,
int modelSet );
47 virtual void initialize()
override;
52 virtual void setWakeEnabled(
bool enabled);
55 virtual void setSprayEnabled(
bool enabled);
58 virtual void setSternWaveEnabled(
bool enabled);
62 virtual void setWakeOffset(
double offset);
66 virtual void setBowSprayOffset(
double offset);
69 virtual void setBowWaveOffset(
double offset);
72 virtual void setSternWaveOffset(
double offset);
75 virtual void setShipLength(
double length);
78 virtual void setBeamWidth(
double width);
81 virtual void setPropWashEnabled(
bool b);
85 virtual void setPropWashOffset(
double offset);
89 virtual void setPropWashFadeTime(
double fadeTime);
93 virtual void setDraft(
double draft);
97 virtual void setLODDistance(
double distance);
100 virtual void setSprayVelocityScale(
double scale);
103 virtual void setBowWaveScale(
double scale);
106 virtual void setMaxBowWaveAmplitude(
double amplitude);
109 virtual void setBowSize(
double size);
112 virtual void setSpraySizeScale(
double scale);
116 virtual void setNumHullSprays(
int numSprays);
119 virtual void setHullSpraySizeScale(
double scale);
122 virtual void setHullSprayStart(
double offset);
125 virtual void setHullSprayEnd(
double offset);
129 virtual void setHullSprayVelocityScale(
double scale);
132 virtual void setHullSprayVerticalOffset(
double offset);
140 virtual void setIsFrozen(
bool frozen);
151 virtual void slot_oceanWakesEnabledChanged(
bool enabled);
155 virtual void slot_hullSprayEffectsChanged(
bool enabled);
157 virtual bool active()
const;
160 virtual void createModelAgents();
163 virtual void destroyModelAgents();
166 virtual void setModelDefinitionForAgents();
170 virtual void connectToListenerSignals()
override;
174 virtual void setInitialValuesFromVisualizerDefinition()
override;
177 virtual void setEmbarkedOn(
const std::string&);
181 virtual bool visible()
const;
189 virtual void updateWakeEffects();
195 virtual bool areWakeEffectsEnabled()
const;
202 virtual void updateSprayEffects();
207 virtual bool areSprayEffectsEnabled()
const;
211 virtual void slot_wakeDefaultLODDistanceChanged(
double distance);
bool myWakeOffsetSet
Definition: DtEntityWakeVisualizer.h:223
double mySternWaveOffset
Definition: DtEntityWakeVisualizer.h:228
Base class for entity state visualizers (using the DtModelVisualizer schema)
Definition: DtEntityStateVisualizer.h:23
double myPropWashFadeTime
Definition: DtEntityWakeVisualizer.h:235
DtWakeModelAgent * myWakeModel
Definition: DtEntityWakeVisualizer.h:214
bool mySprayEnabled
Definition: DtEntityWakeVisualizer.h:220
DamageState
Definition: DtEntityStateListener.h:59
double mySprayVelocityScale
Definition: DtEntityWakeVisualizer.h:239
double myHullSprayVelocityScale
Definition: DtEntityWakeVisualizer.h:252
bool myEmbarked
Definition: DtEntityWakeVisualizer.h:217
bool mySprayEffectsEnabledGlobalFlag
Definition: DtEntityWakeVisualizer.h:256
voidpf void uLong size
Definition: ioapi.h:39
Definition: DtStateVisualizer.h:305
double myBowWaveOffset
Definition: DtEntityWakeVisualizer.h:226
bool myPropWashOffsetSet
Definition: DtEntityWakeVisualizer.h:234
bool myPropWashFadeTimeSet
Definition: DtEntityWakeVisualizer.h:236
double myBeamWidth
Definition: DtEntityWakeVisualizer.h:231
double myWakeOffset
Definition: DtEntityWakeVisualizer.h:222
bool myHullSprayVerticalOffsetSet
Definition: DtEntityWakeVisualizer.h:251
double myBowSprayOffset
Definition: DtEntityWakeVisualizer.h:224
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
bool myOceanWakesEnabledGlobalFlag
Definition: DtEntityWakeVisualizer.h:255
bool myBowSprayOffsetSet
Definition: DtEntityWakeVisualizer.h:225
bool myHullSprayEndSet
Definition: DtEntityWakeVisualizer.h:249
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
Contains makVrv:DtEntityStateListener class.
double myShipLength
Definition: DtEntityWakeVisualizer.h:230
double myPropWashOffset
Definition: DtEntityWakeVisualizer.h:233
bool myMaxBowWaveAmplitudeSet
Definition: DtEntityWakeVisualizer.h:242
bool mySternWaveOffsetSet
Definition: DtEntityWakeVisualizer.h:229
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
double myHullSprayVerticalOffset
Definition: DtEntityWakeVisualizer.h:250
bool myHullSprayStartSet
Definition: DtEntityWakeVisualizer.h:247
bool myPropWashEnabled
Definition: DtEntityWakeVisualizer.h:232
bool myBowWaveOffsetSet
Definition: DtEntityWakeVisualizer.h:227
double myHullSprayEnd
Definition: DtEntityWakeVisualizer.h:248
DtStateVisualizerCreatorTemplate< DtEntityWakeVisualizer > DtEntityWakeVisualizerCreator
Creator that will be registered with the state visualizer factory to create this class.
Definition: DtEntityWakeVisualizer.h:270
bool myEffectEnabled
Definition: DtEntityWakeVisualizer.h:218
bool myIsAmphibious
Definition: DtEntityWakeVisualizer.h:258
boost::signalslib::connection myWakeLODDistanceChangedConnection
Definition: DtEntityWakeVisualizer.h:262
double myHullSprayStart
Definition: DtEntityWakeVisualizer.h:246
double myBowSize
Definition: DtEntityWakeVisualizer.h:243
double myMaxBowWaveAmplitude
Definition: DtEntityWakeVisualizer.h:241
Contains makVrv:DtEntityStateVisualizer class. Base class for other state visualizers such as articul...
double myHullSpraySizeScale
Definition: DtEntityWakeVisualizer.h:253
voidpf uLong offset
Definition: ioapi.h:42
double mySpraySizeScale
Definition: DtEntityWakeVisualizer.h:244
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:25
bool myDestroyed
Definition: DtEntityWakeVisualizer.h:216
double myDraft
Definition: DtEntityWakeVisualizer.h:237
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:56
double myBowWaveScale
Definition: DtEntityWakeVisualizer.h:240
Visualizer for kelvin wakes.
Definition: DtEntityWakeVisualizer.h:21
double myLODDistance
Definition: DtEntityWakeVisualizer.h:238
bool mySternWaveEnabled
Definition: DtEntityWakeVisualizer.h:221
int myNumHullSprays
Definition: DtEntityWakeVisualizer.h:245
DtWakeUpdaterAgent * myWakeUpdater
Definition: DtEntityWakeVisualizer.h:215