45 virtual void setPosition(
double x,
double y,
double z) = 0;
class that allows clients to add global forces (no export of virtual base class)
Definition: DtFxForceInterface.h:19
Definition: DtFxForceInterface.h:36
virtual void setForceType(ForceType falloff_type)=0
sets the type of force
virtual ~DtFxForceInterface()
DTOR.
Definition: DtFxForceInterface.h:42
Definition: DtFxForceInterface.h:29
Definition: DtFxForceInterface.h:38
Definition: DtFxForceInterface.h:37
Definition: DtFxForceInterface.h:26
Definition: DtFxForceInterface.h:24
Definition: DtFxForceInterface.h:27
Definition: DtFxForceInterface.h:28
Definition: DtFxForceInterface.h:25
Definition: DtFxForceInterface.h:31
ForceType
Definition: DtFxForceInterface.h:22
virtual void setForceStrength(float forceStr)=0
sets the force strength
virtual void setRadius(float radius)=0
sets the volume of the force, only used for None falloff type, other ones will be derived base on fal...
virtual void setForceDirection(float x, float y, float z)=0
currently only used for wind
Contains DLL export macros.
virtual void setPosition(double x, double y, double z)=0
sets the position of the force
FalloffType
Definition: DtFxForceInterface.h:34
virtual void setFalloffType(FalloffType falloff_type)=0
sets the falloff type
Definition: DtFxForceInterface.h:30