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DtGlStudioDIS.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 #ifdef _WIN32
12 # ifdef vrvGlStudioDIS_EXPORTS
13 # define DT_DLL_VRVGLSTUDIODIS __declspec ( dllexport )
14 # else
15 # define DT_DLL_VRVGLSTUDIODIS __declspec ( dllimport )
16 # endif
17 #else
18 # define DT_DLL_VRVGLSTUDIODIS
19 #endif
20 //Actually make the shared VRLink code exported as DIS code.
21 #define DT_DLL_VRVGLSTUDIOVRLINK DT_DLL_VRVGLSTUDIODIS
22 #include <vrvUtil/vrvUtil.h>
23 
24 namespace makVrv
25 {
26  class DtDe;
27 
28  namespace DtGlStudioDIS
29  {
30  DT_DLL_VRVGLSTUDIODIS void init(DtDe& anIG);
31  }
32 }
#define DT_DLL_VRVGLSTUDIODIS
Definition: DtGlStudioDIS.h:18
DT_DLL_VRVGLSTUDIODIS void init(DtDe &anIG)
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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