20 #include <boost/unordered_map.hpp>
22 #include <matrix/vlVector.h>
27 class DtIntervisibilityVisualizerSet;
28 class DtIntervisibilityStateListener;
29 class DtStateVisualizer;
37 using ModelSetMap = boost::unordered_map<int, DtIntervisibilityVisualizerSet*>;
59 virtual void setVisible(
bool visible );
72 virtual void setSelected(
bool);
73 virtual bool selected()
const;
77 return theElementType();
92 virtual void setVertexSelected(
int iIndex,
bool);
95 virtual void visualizeModelSets();
99 virtual void setPickable(
bool);
100 bool pickable()
const;
105 virtual bool circleSelected()
const;
109 virtual bool hasCircle()
const;
114 virtual void setModelSetEnabled(
int modelSet,
bool enabled )
override;
122 virtual void getDefinitions( std::vector<DtUnicode>& definitions )
override;
127 virtual void reportDriverType()
override;
130 virtual void slot_visibilityChanged(
bool vis);
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
The DtIntervisibilityElement class implements the common behavior of shape elements that are added to...
Definition: DtIntervisibilityElement.h:34
DtElementEntry::ElementType myObjectType
Definition: DtIntervisibilityElement.h:138
static const DtElementEntry::ElementType theElementType()
Definition: DtIntervisibilityElement.h:80
bool myPickable
Definition: DtIntervisibilityElement.h:141
virtual const DtElementEntry::ElementType elementType() const override
Virtual function for getting the element type.
Definition: DtIntervisibilityElement.h:75
const ModelSetMap & modelSetMap() const
Definition: DtIntervisibilityElement.h:62
The DtElement class implements the common behavior of simulation based elements added to the scene...
Definition: DtElement.h:41
The DtIntervisibilityStateListener is a class that will allow intervisibility objects to use start/en...
Definition: DtIntervisibilityStateListener.h:24
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:38
Definition: DtElementEntry.h:40
Contains makVrv::DtSharedModelSetSettings class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
bool myVisible
Definition: DtIntervisibilityElement.h:142
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Contains makVrv::DtElement class.
ElementType
Definition: DtElementEntry.h:26
bool myCircleMode
Definition: DtIntervisibilityElement.h:140
DtSignalConnectionManager myConnections
Definition: DtIntervisibilityElement.h:136
Contains makVrv:DtBaseConnection class.
ModelSetMap myModelSetMap
Definition: DtIntervisibilityElement.h:137
The DtStateVisualizer is an abstract class. Developers derive from this to create logic that "directs...
Definition: DtStateVisualizer.h:32
Base class to provide boost signal/slot management.
Contains makVrv::DtUniqueID type.
This class is a set of intervisibility visualizers, all of the visualizers in this set must support t...
Definition: DtIntervisibilityVisualizerSet.h:22
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
boost::unordered_map< int, DtIntervisibilityVisualizerSet * > ModelSetMap
Definition: DtIntervisibilityElement.h:37
DtIntervisibilityStateListener & listener()
Definition: DtIntervisibilityElement.h:67
Contains makVrv::DtElementEntry class.
DtDe & myDe
Definition: DtIntervisibilityElement.h:134
DtIntervisibilityStateListener & myListener
Definition: DtIntervisibilityElement.h:135
Contains DLL export macros.