47 AttachTypeMimicLocationTrack
70 virtual const std::string& name()
const;
73 virtual bool is2D()
const;
76 virtual void setIs2D(
bool is2D );
79 virtual bool displaySky()
const;
82 virtual void setDisplaySky(
bool hasSky );
85 virtual bool dynamicLights()
const;
88 virtual void setDynamicLights(
bool enabled );
91 virtual bool dynamicOcean()
const;
94 virtual void setDynamicOcean(
bool enabled );
98 virtual bool isScaling()
const;
101 virtual void setScaling(
bool scale);
104 virtual double scaleFactor()
const;
107 virtual void setScaleFactor(
double scaleFactor );
111 virtual void setMaxModelScaleFactor(
double maxModelScaleFactor);
114 virtual double maxModelScaleFactor()
const;
117 void setLodScaleCenterEnabled(
bool enabled);
119 bool lodScaleCenterEnabled()
const;
123 void setLodScaleCenterMagMinLimit(
double limit);
125 double lodScaleCenterMagMinLimit()
const;
135 virtual const std::string& scaleType()
const;
138 virtual void setScaleType(
const std::string& scaleType);
141 virtual int modelSet()
const;
144 virtual void setModelSet(
int modelSet );
147 virtual void setSpeedScalingMode( SpeedScalingMode
mode );
150 virtual SpeedScalingMode speedScalingMode()
const;
153 virtual void setSpeedScalingMslModeOffset(
double offset );
156 virtual double speedScalingMslModeOffset()
const;
160 void setScalingIntersectionTerrainSkinOnly(
bool enabled);
162 bool scalingIntersectionTerrainSkinOnly()
const;
167 virtual void clearModeSettings();
171 virtual void setModeSetting(
int setting,
bool value );
175 virtual bool modeSetting(
int setting )
const;
177 virtual const ModeSettingsMap& modeSettings()
const;
182 virtual void setNameAndRegister(
const std::string& name );
192 virtual void setTerrainIsGlobal(
bool global);
195 virtual double altitude()
const = 0;
198 virtual double heightAboveTerrain()
const = 0;
205 virtual double zoomFromHeightAboveTerrain(
double hat,
double magnification = 1)
const = 0;
213 virtual void setCurrentViewMagnification(
double mag ) = 0;
216 virtual double currentViewMagnification()
const = 0;
225 virtual void startMoveObserverRight() {}
232 virtual void startMoveObserverForward() {}
240 virtual void startMoveObserverUp() {}
248 virtual void startMoveObserverLeft() {}
256 virtual void startMoveObserverBack() {}
264 virtual void startMoveObserverDown() {}
272 virtual void startMoveLevelObserverRight() {}
281 virtual void startMoveLevelObserverForward() {}
290 virtual void startMoveLevelObserverUp() {}
299 virtual void startMoveLevelObserverLeft() {}
308 virtual void startMoveLevelObserverBack() {}
317 virtual void startMoveLevelObserverDown() {}
325 virtual void startMoveAttachedRight() {}
332 virtual void startMoveAttachedForward() {}
340 virtual void startMoveAttachedUp() {}
348 virtual void startMoveAttachedLeft() {}
356 virtual void startMoveAttachedBack() {}
364 virtual void startMoveAttachedDown() {}
372 virtual void startMoveLevelAttachedRight() {}
381 virtual void startMoveLevelAttachedForward() {}
390 virtual void startMoveLevelAttachedUp() {}
399 virtual void startMoveLevelAttachedLeft() {}
408 virtual void startMoveLevelAttachedBack() {}
417 virtual void startMoveLevelAttachedDown() {}
425 virtual void startMoveAttachedContextRight() {}
433 virtual void startMoveAttachedContextForward() {}
441 virtual void startMoveAttachedContextUp() {}
449 virtual void startMoveAttachedContextLeft() {}
457 virtual void startMoveAttachedContextBack() {}
465 virtual void startMoveAttachedContextDown() {}
472 virtual void startYawLeft() {}
481 virtual void startYawRight() {}
491 virtual void startPitchUp() {}
500 virtual void startPitchDown() {}
509 virtual void startRollLeft() {}
517 virtual void startRollRight() {}
525 virtual void startLevelYawLeft() {}
533 virtual void startLevelYawRight() {}
542 virtual void startLevelPitchUp() {}
550 virtual void startLevelPitchDown() {}
558 virtual void startLevelRollLeft() {}
566 virtual void startLevelRollRight() {}
574 virtual void startOrbitingLeft() {}
582 virtual void startOrbitingRight() {}
590 virtual void startOrbitingUp( ) {}
598 virtual void startOrbitingDown() {}
615 virtual void jumpTo(
double x,
double y,
double z ) {}
621 virtual void orientTo(
double x,
double y,
double z ) {}
624 virtual void dragTerrain(
double lastX,
double lastY,
double lastZ,
625 double currX,
double currY,
double currZ ) {}
628 double myStartDragZ,
int deltaMouseX,
int deltaMouseY ) {}
649 virtual void startLookLeft() {}
657 virtual void startLookRight() {}
665 virtual void startLookUp( ) {}
673 virtual void startLookDown() {}
681 virtual void startLookTiltRight() {}
689 virtual void startLookTiltLeft() {}
748 virtual std::vector<DtUniqueID> currentAttachments()
const = 0;
752 virtual void getLocationTrackAttachment(
double& x,
double& y,
double& z )
766 virtual void increaseViewResolution() {}
788 virtual void setUsesBoundingVolumeForAttachedOffsets(
bool useBoundingVolume) = 0;
791 virtual bool usesBoundingVolumeForAttachedOffsets()
const = 0;
803 virtual void setFlashlightEnabled(
bool enabled);
806 virtual void setCameraShakeRotation(
double x,
double y,
double z,
double w);
809 virtual void getCameraShakeRotation(
double& x,
double& y,
double& z,
double& w);
812 virtual bool flashlightOn()
const;
833 psi = theta = phi = 0.;
839 psi = theta = phi = 0.;
880 virtual void setAttachedLocation(
double x,
double y,
double z ) = 0;
881 virtual void setAttachedX(
double x ) = 0;
882 virtual void setAttachedY(
double y ) = 0;
883 virtual void setAttachedZ(
double z ) = 0;
884 virtual void getAttachedPosition(
double& x,
double& y,
double& z )
const = 0;
896 virtual void setAttachedOrientation(
double psi,
double theta,
double phi) = 0;
897 virtual void setAttachedYaw(
double psi) = 0;
898 virtual void setAttachedPitch(
double theta) = 0;
899 virtual void setAttachedRoll(
double phi) = 0;
900 virtual void getAttachedOrientation(
double& psi,
double& theta,
double& phi)
const = 0;
924 psi = theta = phi = 0.;
1001 return myTerrainIsGlobalFlag;
1013 virtual void setSensor(
const std::string& sensorName);
1016 virtual DtSensor* findSensor()
const;
1019 virtual void disableSensor();
1024 virtual void setLodScale(
float lodScale);
1027 virtual float lodScale();
virtual void gotoTerrainCenter(DtUniqueID terrainPatch, bool retry)
Go to the terrain patch's center Go to the center of the specified terrain path, offset by the scene ...
Definition: DtObserverObject.h:734
Definition: DtObserverObject.h:52
virtual void stopLevelPitchDown()
pitch down (level observer coordinates) pitch down movement (rotate down around the current level obs...
Definition: DtObserverObject.h:553
virtual void stopRollLeft()
roll left (observer coordinates) roll left movement (rotate left around the current observer Y-axis) ...
Definition: DtObserverObject.h:512
virtual void stopAll()
Stop all current motion.
Definition: DtObserverObject.h:741
virtual void dragGravityRight(double windowUnits)
Definition: DtObserverObject.h:633
virtual void stopMoveLevelObserverLeft()
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:303
virtual void stopMoveLevelAttachedLeft()
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:403
virtual void stopMoveLevelObserverUp()
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:294
virtual void stopYawRight()
yaw right (observer coordinates) yaw right movement (rotate right about the observer-Z axis) axis) ...
Definition: DtObserverObject.h:485
virtual double topographicHeading() const
Definition: DtObserverObject.h:993
virtual void stopMoveAttachedBack()
move back (body coordinates) Attached back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:359
virtual void moveAttachedContextForward(double)
move forward ('attached' coordinates) attached forward movement (depends on attach mode) ...
Definition: DtObserverObject.h:437
Definition: DtObserverObject.h:46
virtual void stopPitchUp()
pitch up (observer coordinates) pitch up movement (rotate up around the current observer X-axis) ...
Definition: DtObserverObject.h:494
virtual void rotateYawLeft(double rads)
yaw left (observer coordinates) yaw left movement (rotate left about the observer-Z axis) ...
Definition: DtObserverObject.h:476
DtUniqueID myUniqueId
Definition: DtObserverObject.h:1052
virtual void moveAttachedContextBack(double)
move back ('attached' coordinates) attached back movement (depends on attach mode) ...
Definition: DtObserverObject.h:461
virtual void moveObserverDown(double)
move down (body coordinates) Observer down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:268
DtObserverObject::AttachType myAttachType
Definition: DtObserverObject.h:1057
virtual void getRotationalVelocity(double &x, double &y, double &z) const
Get the observer's rotational velocity.
Definition: DtObserverObject.h:849
virtual void dragTerrain2(double myStartDragX, double myStartDragY, double myStartDragZ, int deltaMouseX, int deltaMouseY)
Definition: DtObserverObject.h:627
virtual void moveAttachedUp(double)
move up (body coordinates) Attached up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:344
virtual void setHideModelOnAttach(bool hide)
Definition: DtObserverObject.h:784
virtual void stopMoveAttachedDown()
move down (body coordinates) Attached down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:367
virtual void setTopographicOrientation(double psi, double theta, double phi)
turn to psi, theta, phi
Definition: DtObserverObject.h:890
virtual void stopMoveAttachedContextDown()
move down (depends on attach mode)
Definition: DtObserverObject.h:467
virtual void rollLevelRight(double rads)
roll right (level observer coordinates) roll right movement (rotate right around the current level ob...
Definition: DtObserverObject.h:570
virtual void getOrientation(double &x, double &y, double &z, double &w) const
Definition: DtObserverObject.h:914
virtual void getLinearVelocity(double &x, double &y, double &z) const
Get the observer's linear velocity.
Definition: DtObserverObject.h:843
virtual void stopMoveObserverLeft()
move left (body coordinates) Observer left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:251
virtual void orbitUp(double rads)
orbit around current target up (observer coordinates) Orbit up, wrt the current target ...
Definition: DtObserverObject.h:594
virtual void lookTiltRight(double rads)
roll the camera right (observer coordinates) Roll look right, wrt the observer
Definition: DtObserverObject.h:685
virtual void rotateLevelPitchDown(double rads)
pitch down (level observer coordinates) pitch down movement (rotate down around the current level obs...
Definition: DtObserverObject.h:554
virtual void resetOrientation()
Reset observer and camera orientation Set observer orientation to North and level, and set the camera aligned with the observer.
Definition: DtObserverObject.h:729
virtual void getObserverCameraRight(double &x, double &y, double &z, bool includeShake=true) const
Get a vector representation of the observer * camera right axis.
Definition: DtObserverObject.h:965
Definition: DtObserverObject.h:43
virtual void setAttachedRotationOffset(double x, double y, double z, double w)
Definition: DtObserverObject.h:927
virtual void getEffectiveLocation(double &x, double &y, double &z) const
Definition: DtObserverObject.h:820
virtual void stopLevelYawLeft()
yaw left (level observer coordinates) yaw left movement (rotate left about the level observer-Z axis)...
Definition: DtObserverObject.h:528
virtual void orientTo(double x, double y, double z)
Definition: DtObserverObject.h:621
virtual void stopOrbitingRight()
orbit around current target right (observer coordinates) Orbit right, wrt the current target ...
Definition: DtObserverObject.h:585
Definition: DtObserverObject.h:45
virtual void setLocationTrackAttachment(double x, double y, double z)
Definition: DtObserverObject.h:745
virtual void rotateLevelPitchUp(double rads)
pitch up (level observer coordinates) pitch up movement (rotate up around the current level observer ...
Definition: DtObserverObject.h:546
virtual void orbitRight(double rads)
orbit around current target right (observer coordinates) Orbit right, wrt the current target ...
Definition: DtObserverObject.h:586
virtual void stopYawLeft()
yaw left (observer coordinates) yaw left movement (rotate left about the observer-Z axis) ...
Definition: DtObserverObject.h:475
virtual void stopMoveAttachedContextForward()
move forward ('attached' coordinates) attached forward movement (depends on attach mode) ...
Definition: DtObserverObject.h:436
virtual void getTopographicOrientation(double &psi, double &theta, double &phi) const
Get orientation in euler angles in a North-East-Down (topographic) reference.
Definition: DtObserverObject.h:837
virtual void stopMoveAttachedLeft()
move left (body coordinates) Attached left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:351
Definition: DtObserverObject.h:59
virtual void setAttachmentHas3DCockpit(bool cockpit)
The GL Studio driver uses this to tell the observer that it's going to render a 3D cockpit so the obs...
Definition: DtObserverObject.h:796
virtual void setOrientation(double x, double y, double z, double w)
turn to quat(x,y,z,w)
Definition: DtObserverObject.h:893
virtual void level()
Make the observer level Set the observer's pitch and roll angles normal to the gravity vector...
Definition: DtObserverObject.h:608
virtual void startIncreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:768
virtual void stopMoveLevelAttachedRight()
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:376
virtual void setSpeedScaling(bool trueFalse)
scale speed based on distance from object of interest
Definition: DtObserverObject.h:759
std::string myScaleType
Definition: DtObserverObject.h:1044
DtSensor * mySensor
Definition: DtObserverObject.h:1048
virtual void dragGravityLeft(double windowUnits)
Definition: DtObserverObject.h:632
virtual bool isMoving() const
Only called by master; indicates linear motion other than that caused by the movement of something we...
Definition: DtObserverObject.h:991
virtual void moveAttachedBack(double)
move back (body coordinates) Attached back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:360
virtual void stopLookRight()
rotate camera right (observer coordinates) Look right, wrt the observer
Definition: DtObserverObject.h:660
virtual void stopDecreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:772
virtual void getCameraFromParentRotationOffset(double &x, double &y, double &z, double &w) const
The difference between the observer's camera and the object that the observer is attached to...
Definition: DtObserverObject.h:867
virtual void tick(double)
Do renderer post-update processing Each observer is 'tick'ed after the renderer has done it's update...
Definition: DtObserverObject.h:189
virtual void stopMoveObserverDown()
move down (body coordinates) Observer down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:267
float myLodScale
Definition: DtObserverObject.h:1058
virtual void rotateLevelYawLeft(double rads)
yaw left (level observer coordinates) yaw left movement (rotate left about the level observer-Z axis)...
Definition: DtObserverObject.h:529
virtual void getOrientation(double &psi, double &theta, double &phi) const
Definition: DtObserverObject.h:831
virtual void moveLevelObserverForward(double)
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:286
int myModelSet
Definition: DtObserverObject.h:1043
virtual void stopMoveAttachedUp()
move up (body coordinates) Attached up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:343
virtual void stopPitchDown()
pitch down (observer coordinates) pitch down movement (rotate down around the current observer X-axis...
Definition: DtObserverObject.h:503
virtual void getLocation(double &x, double &y, double &z) const
Get the position/location of the observer platform.
Definition: DtObserverObject.h:815
virtual void stopMoveLevelAttachedUp()
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:394
virtual void scrollFlashlightWider(int wheelUnits)
Definition: DtObserverObject.h:639
virtual void stopMoveLevelObserverRight()
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:276
virtual void moveLevelAttachedLeft(double)
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:404
virtual void setMinLinearSpeed(double minSpeed)
Set the minimum linear speed (used for speed scaling)
Definition: DtObserverObject.h:721
virtual void dragGravityUp(double windowUnits)
Definition: DtObserverObject.h:630
virtual void moveObserverLeft(double)
move left (body coordinates) Observer left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:252
double myMaxModelScaleFactor
Definition: DtObserverObject.h:1053
virtual void stopMoveObserverRight()
Observer Control.
Definition: DtObserverObject.h:228
virtual void stopMoveLevelAttachedDown()
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:420
virtual void getCameraFromParentOffsetVector(double &x, double &y, double &z) const
The difference between the observer's camera and the object that the observer is attached to...
Definition: DtObserverObject.h:861
virtual void stopMoveLevelAttachedBack()
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:412
bool myTerrainIsGlobalFlag
Definition: DtObserverObject.h:1045
virtual void getObserverOffsetVector(double &x, double &y, double &z) const
Definition: DtObserverObject.h:854
virtual void stopLookLeft()
Camera Control.
Definition: DtObserverObject.h:652
virtual void moveLevelObserverLeft(double)
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:304
virtual void setAttachType(DtObserverObject::AttachType type)
Set the type of observer attachment.
Definition: DtObserverObject.h:780
Definition: DtObserverObject.h:58
virtual void startDecreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:771
virtual void lookDown(double rads)
rotate camera down (observer coordinates) Look down, wrt the observer
Definition: DtObserverObject.h:677
virtual void setConstrainToCenter(bool trueFalse)
Definition: DtObserverObject.h:763
virtual void suppressConstrainToTerrain(bool trueFalse)
if constrain to terrain is on, suppress or end suppress if constrain to terrain is not on...
Definition: DtObserverObject.h:778
virtual void resetCamera()
Align the camera with the observer.
Definition: DtObserverObject.h:697
virtual void rotatePitchUp(double rads)
pitch up (observer coordinates) pitch up movement (rotate up around the current observer X-axis) ...
Definition: DtObserverObject.h:495
virtual void setOrientToTargetConstraint(bool orient)
Definition: DtObserverObject.h:798
virtual void stopLevelRollLeft()
roll left (level observer coordinates) roll left movement (rotate left around the current level obser...
Definition: DtObserverObject.h:561
virtual void setSecondaryAttachment(const std::vector< DtUniqueID > &ids)
Definition: DtObserverObject.h:744
virtual void moveAttachedContextLeft(double)
move left ('attached' coordinates) attached left movement (depends on attach mode) ...
Definition: DtObserverObject.h:453
virtual void lookTiltLeft(double rads)
roll the camera left (observer coordinates) Roll look left, wrt the observer
Definition: DtObserverObject.h:693
virtual void setOrbitSpeed(double speed)
Commands affecting Observer and Camera.
Definition: DtObserverObject.h:706
virtual void setMaxLinearSpeed(double maxSpeed)
Set the msximum linear speed (used for speed scaling)
Definition: DtObserverObject.h:718
virtual void moveLevelAttachedRight(double)
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:377
virtual void rollLevelLeft(double rads)
roll left (level observer coordinates) roll left movement (rotate left around the current level obser...
Definition: DtObserverObject.h:562
virtual void synchronizeOrientation(double x, double y, double z, double w)
Definition: DtObserverObject.h:1010
double myLodScaleCenterMagMinLimit
Definition: DtObserverObject.h:1055
Definition: DtObserverObject.h:44
virtual void stopLevelRollRight()
roll right (level observer coordinates) roll right movement (rotate right around the current level ob...
Definition: DtObserverObject.h:569
virtual void rotateLevelYawRight(double rads)
yaw right (level observer coordinates) yaw right movement (rotate right about the level observer-Z ax...
Definition: DtObserverObject.h:538
SpeedScalingMode
Definition: DtObserverObject.h:50
virtual void moveAttachedForward(double)
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:336
virtual void scrollObserverBack(int wheelUnits)
Definition: DtObserverObject.h:635
virtual void dragTerrain(double lastX, double lastY, double lastZ, double currX, double currY, double currZ)
drag the database point 'last' to the point 'curr'
Definition: DtObserverObject.h:624
virtual void moveLevelObserverUp(double)
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:295
std::map< int, bool > ModeSettingsMap
Definition: DtObserverObject.h:34
virtual void setOrientation(double psi, double theta, double phi)
turn to psi, theta, phi
Definition: DtObserverObject.h:887
virtual void setConstrainToTerrain(bool trueFalse)
constrain by terrain
Definition: DtObserverObject.h:762
bool myLodScaleCenterEnabled
Definition: DtObserverObject.h:1054
virtual void getObserverCameraUp(double &x, double &y, double &z, bool includeShake=true) const
Get a vector representation of the observer * camera up axis.
Definition: DtObserverObject.h:959
bool myScalingIntersectionTerrainSkinOnly
Definition: DtObserverObject.h:1051
virtual void stopMoveLevelAttachedForward()
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:385
virtual void stopLevelYawRight()
yaw right (level observer coordinates) yaw right movement (rotate right about the level observer-Z ax...
Definition: DtObserverObject.h:537
virtual void stopMoveAttachedContextLeft()
move left ('attached' coordinates) attached left movement (depends on attach mode) ...
Definition: DtObserverObject.h:452
virtual void stopOrbitingDown()
orbit around current target down (observer coordinates) Orbit down, wrt the current target ...
Definition: DtObserverObject.h:601
virtual void lookRight(double rads)
rotate camera right (observer coordinates) Look right, wrt the observer
Definition: DtObserverObject.h:661
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
virtual void moveLevelAttachedBack(double)
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:413
virtual void attachToPart(int partId)
Definition: DtObserverObject.h:755
virtual void stopMoveLevelObserverDown()
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:320
virtual void rollLeft(double rads)
roll left (observer coordinates) roll left movement (rotate left around the current observer Y-axis) ...
Definition: DtObserverObject.h:513
virtual void stopLookUp()
rotate camera up (observer coordinates) Look up, wrt the observer
Definition: DtObserverObject.h:668
This abstract base class defines the interface for OS-specific keyboard and mouse event listeners...
Definition: DtObserverObject.h:29
virtual void moveLevelObserverRight(double)
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:277
bool myFlashlightOn
Definition: DtObserverObject.h:1047
virtual void moveObserverForward(double)
Observer Control.
Definition: DtObserverObject.h:236
virtual void rotateFlashlightYawLeft(double rads)
yaw left (observer coordinates) yaw left movement (rotate left about the observer-Z axis) ...
Definition: DtObserverObject.h:477
virtual void detach()
Definition: DtObserverObject.h:756
virtual void setLocalModelScalingEnabled(bool enabled)
Definition: DtObserverObject.h:902
virtual void setLinearSpeed(double speed)
Set the speed used for forward/backleft/right/up/down movement (observer and camera) ...
Definition: DtObserverObject.h:712
virtual void dragGravityDown(double windowUnits)
Definition: DtObserverObject.h:631
virtual void stopMoveObserverForward()
Observer Control.
Definition: DtObserverObject.h:235
virtual void orbitDown(double rads)
orbit around current target down (observer coordinates) Orbit down, wrt the current target ...
Definition: DtObserverObject.h:602
double mySpeedScalingMslModeOffset
Definition: DtObserverObject.h:1050
virtual void stopLevelPitchUp()
pitch up (level observer coordinates) pitch up movement (rotate up around the current level observer ...
Definition: DtObserverObject.h:545
virtual void stopOrbitingLeft()
orbit around current target left (observer coordinates) Orbit left, wrt the current target ...
Definition: DtObserverObject.h:577
virtual void setViewResolution(double resolution)
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:773
virtual void setLocalModelScalingAmount(float amount)
Definition: DtObserverObject.h:904
NorthType
Definition: DtObserverObject.h:56
Definition of a sensor.
Definition: DtSensor.h:30
SpeedScalingMode mySpeedScalingMode
Definition: DtObserverObject.h:1049
virtual void getObserverCameraOrientation(double &psi, double &theta, double &phi, bool includeShake=true) const
(so, where the camera is actually looking)
Definition: DtObserverObject.h:922
virtual void rotateFlashlightPitchUp(double rads)
pitch up (observer coordinates) pitch up movement (rotate up around the current observer X-axis) ...
Definition: DtObserverObject.h:496
virtual void stopRollRight()
roll right (observer coordinates) roll right movement (rotate right around the current observer Y-axi...
Definition: DtObserverObject.h:520
virtual void moveLevelObserverBack(double)
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:313
virtual void setLocation(double x, double y, double z)
jump to x, y, z
Definition: DtObserverObject.h:611
virtual void scrollLevelObserverBack(int wheelUnits)
Definition: DtObserverObject.h:637
virtual void moveLevelAttachedDown(double)
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:421
virtual void setOrbiting(bool orient)
Definition: DtObserverObject.h:799
std::string myName
Definition: DtObserverObject.h:1040
virtual void scrollLevelObserverForward(int wheelUnits)
Definition: DtObserverObject.h:636
virtual void stopMoveAttachedContextRight()
move right ('attached' coordinates) attached right movement (depends on attach mode) ...
Definition: DtObserverObject.h:428
virtual void scrollObserverForward(int wheelUnits)
Definition: DtObserverObject.h:634
virtual void stopMoveAttachedContextUp()
move up ('attached' coordinates) attached up movement (depends on attach mode)
Definition: DtObserverObject.h:444
virtual void moveAttachedDown(double)
move down (body coordinates) Attached down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:368
virtual double linearSpeed()
Get the observer object's calculated speed (includes speed scaling in the deriving class) ...
Definition: DtObserverObject.h:874
virtual void moveObserverBack(double)
move back (body coordinates) Observer back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:260
virtual void stopMoveLevelObserverForward()
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:285
Definition: DtObserverObject.h:38
virtual void stopOrbitingUp()
orbit around current target up (observer coordinates) Orbit up, wrt the current target ...
Definition: DtObserverObject.h:593
virtual void stopMoveAttachedContextBack()
move back ('attached' coordinates) attached back movement (depends on attach mode) ...
Definition: DtObserverObject.h:460
virtual void stopMoveAttachedForward()
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:335
virtual void stopLookTiltLeft()
roll the camera left (observer coordinates) Roll look left, wrt the observer
Definition: DtObserverObject.h:692
virtual void setObserverOffsetVector(double x, double y, double z)
Definition: DtObserverObject.h:906
virtual void moveLevelAttachedForward(double)
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:386
virtual void jumpTo(double x, double y, double z)
jump to x, y, z and then the observer is 'backed off' the location based on the distance of the jump...
Definition: DtObserverObject.h:615
virtual void moveAttachedRight(double)
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:329
virtual void moveAttachedContextDown(double)
move down (depends on attach mode)
Definition: DtObserverObject.h:468
virtual void moveLevelAttachedUp(double)
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:395
virtual double viewResolution() const
Zoom factor. Used to scale terrain and objects.
Definition: DtObserverObject.h:201
virtual void lookUp(double rads)
rotate camera up (observer coordinates) Look up, wrt the observer
Definition: DtObserverObject.h:669
DT_DLL_vrfutil double mag(double x[3])
virtual void moveAttachedContextRight(double)
move right ('attached' coordinates) attached right movement (depends on attach mode) ...
Definition: DtObserverObject.h:429
const char int mode
Definition: ioapi.h:38
virtual void setSpeedScaledSpeed(double speed)
Used for reset when there is no terrain.
Definition: DtObserverObject.h:709
virtual void jumpTo(DtUniqueID id)
jump to object specfied by ID. The observer is 'backed off' from the location of the object based on ...
Definition: DtObserverObject.h:619
virtual void rotatePitchDown(double rads)
pitch down (observer coordinates) pitch down movement (rotate down around the current observer X-axis...
Definition: DtObserverObject.h:504
virtual void setRotationSpeed(double speed)
Set the speed used for rotation (observer and camera)
Definition: DtObserverObject.h:715
virtual void getObserverPlatformFront(double &x, double &y, double &z) const
Get a vector representation of the observer's front axis; this is before the camera orientation is ap...
Definition: DtObserverObject.h:932
Contains makVrv::DtUniqueID type.
virtual void orbitLeft(double rads)
orbit around current target left (observer coordinates) Orbit left, wrt the current target ...
Definition: DtObserverObject.h:578
virtual void stopLookTiltRight()
roll the camera right (observer coordinates) Roll look right, wrt the observer
Definition: DtObserverObject.h:684
virtual void stopMoveObserverUp()
move up (body coordinates) Observer up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:243
virtual void decreaseViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:770
double myScaleFactor
Definition: DtObserverObject.h:1042
virtual void getCameraUp(double &x, double &y, double &z)
Get a vector representation of the observer's camera's up axis.
Definition: DtObserverObject.h:971
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
DtObserverObject::NorthType myNorthType
Definition: DtObserverObject.h:1056
bool isGlobalTerrain() const
Are we on a global terrain.
Definition: DtObserverObject.h:999
virtual void moveObserverRight(double)
Observer Control.
Definition: DtObserverObject.h:229
virtual void getObserverPlatformUp(double &x, double &y, double &z) const
Get a vector representation of the observer's up axis; this is before the camera orientation is appli...
Definition: DtObserverObject.h:939
virtual void stopLookDown()
rotate camera down (observer coordinates) Look down, wrt the observer
Definition: DtObserverObject.h:676
virtual void stopMoveAttachedRight()
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:328
voidpf uLong offset
Definition: ioapi.h:42
virtual void rollRight(double rads)
roll right (observer coordinates) roll right movement (rotate right around the current observer Y-axi...
Definition: DtObserverObject.h:521
virtual void moveObserverUp(double)
move up (body coordinates) Observer up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:244
Definition: DtObserverObject.h:41
virtual void stopMoveObserverBack()
move back (body coordinates) Observer back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:259
virtual void getCameraRight(double &x, double &y, double &z)
Get a vector representation of the observer's camera's right axis.
Definition: DtObserverObject.h:984
virtual void scrollFlashlightNarrower(int wheelUnits)
Definition: DtObserverObject.h:640
virtual void getObserverCameraFront(double &x, double &y, double &z, bool includeShake=true) const
Get a vector representation of the observer * camera front axis This is where the observer is actuall...
Definition: DtObserverObject.h:953
virtual void attachToObjects(const std::vector< DtUniqueID > &ids)
Definition: DtObserverObject.h:743
ModeSettingsMap myModeSettingsMap
Definition: DtObserverObject.h:1046
virtual void moveAttachedLeft(double)
move left (body coordinates) Attached left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:352
virtual void rotateFlashlightPitchDown(double rads)
pitch down (observer coordinates) pitch down movement (rotate down around the current observer X-axis...
Definition: DtObserverObject.h:505
DtDe & myDe
Definition: DtObserverObject.h:1039
virtual void moveLevelObserverDown(double)
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:321
virtual void getObserverPlatformRight(double &x, double &y, double &z) const
Get a vector representation of the observer's right axis; this is before the camera orientation is ap...
Definition: DtObserverObject.h:946
virtual void stopIncreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:769
virtual void setOrientCameraToTargetConstraint(bool orient)
Definition: DtObserverObject.h:800
virtual void getAttachedRotationOffset(double &x, double &y, double &z, double &w) const
Definition: DtObserverObject.h:908
virtual void lookLeft(double rads)
Camera Control.
Definition: DtObserverObject.h:653
virtual void rotateYawRight(double rads)
yaw right (observer coordinates) yaw right movement (rotate right about the observer-Z axis) axis) ...
Definition: DtObserverObject.h:486
virtual void moveAttachedContextUp(double)
move up ('attached' coordinates) attached up movement (depends on attach mode)
Definition: DtObserverObject.h:445
virtual void stopMoveLevelObserverBack()
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:312
Definition: DtObserverObject.h:42
Definition: DtObserverObject.h:40
bool myIs2D
Definition: DtObserverObject.h:1041
virtual void getCameraFront(double &x, double &y, double &z)
Get a vector representation of the observer's camera's front axis.
Definition: DtObserverObject.h:977
Definition: DtObserverObject.h:39
virtual void synchronizeLocation(double x, double y, double z)
Definition: DtObserverObject.h:1006
virtual void setLinearScaledSpeedGain(double gain)
Set the linear gain as a % of max gain (precision)
Definition: DtObserverObject.h:724
virtual void getObserverCameraPosition(double &x, double &y, double &z) const
Get the position of the observer's camera, which may be offset from the observer platform.
Definition: DtObserverObject.h:826
virtual void rotateFlashlightYawRight(double rads)
yaw right (observer coordinates) yaw right movement (rotate right about the observer-Z axis) axis) ...
Definition: DtObserverObject.h:487
AttachType
Definition: DtObserverObject.h:36
Contains DLL export macros.
virtual void resetAttachment()
reset orientation and position offsets
Definition: DtObserverObject.h:737