18 class DtOsgWidgetUpdater;
34 virtual void addToScene(
const DtUniqueID& sceneObjectId,
int modelSet,
38 virtual void removeFromScene();
42 virtual void addWidget(
DtWidget* aWidget);
45 virtual void removeWidget(
DtWidget* aWidget);
48 virtual void setModelDefinition(
const std::string& str);
51 virtual void setPosition(
int vtx,
const DtVector& position );
56 virtual std::vector<DtWidget*>& widgets();
58 virtual void setVisible(
bool visible);
62 virtual void setIsSupportModel(
bool isSupport);
66 virtual void setPinned(
bool pinned);
67 virtual bool isPinned()
const;
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70