17 class DtOsgWidgetUpdater;
33 virtual void addToScene(
const DtUniqueID& sceneObjectId,
int modelSet,
37 virtual void removeFromScene();
41 virtual void addWidget(
DtWidget* aWidget);
44 virtual void removeWidget(
DtWidget* aWidget);
47 virtual void setModelDefinition(
const std::string& str);
50 virtual void setPosition(
int vtx,
const DtVector& position );
55 virtual std::vector<DtWidget*>& widgets();
57 virtual void setVisible(
bool visible);
61 virtual void setIsSupportModel(
bool isSupport);
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70