25 class CompositeViewer;
48 virtual void destroyWindow(
DtWindow* window);
51 osgViewer::CompositeViewer& getOrCreateViewer();
55 virtual bool isVisibleAndCloseToCamera(
57 float sphereCenterX,
float sphereCenterY,
float sphereCenterZ,
58 float distance,
float upX,
float upY,
float upZ)
const;
62 bool makeContextCurrent();
65 int maxTextureUnits()
const;
68 void setIncrementalCompileOption(
bool enable);
71 virtual void setMaxPagedLOD(
unsigned int lod);
81 virtual void flush(
DtWindow* window,
bool lastWindow)
override;
bool myIcoEnabled
Definition: DtOsgWindowManager.h:87
Abstract Base class.
Definition: DtWindow.h:25
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Component which knows how to make windows.
Definition: DtWindowManager.h:31
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
Owns and manages OpenSceneGraph windows.
Definition: DtOsgWindowManager.h:32
Creator for a DtWindowManager.
Definition: DtWindowManager.h:177
Creator for registering the OpenSceneGraph window manager implementation.
Definition: DtOsgWindowManager.h:93
osgViewer::CompositeViewer * myViewer
Definition: DtOsgWindowManager.h:85
Contains makVrv::DtWindowManager class.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
osg::Timer_t myStartTime
Definition: DtOsgWindowManager.h:86