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DtRemoteGraphicVisualizerAttributes.h
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1 /*********************************************************************
2 ** Copyright (c) 2022 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
8 
9 #pragma once
10 
11 #include <vrvCore/vrvCore.h>
13 
14 namespace makVrv
15 {
19  {
20  public:
23 
26 
28  virtual void setFlashing(bool flashing) = 0;
29 
31  virtual void setActive(bool active);
32 
34  virtual void setLayerName(const std::string& layerName);
35 
36  protected:
37  virtual void setVisible(bool yesNo) = 0;
38 
39  bool myActive;
40  bool myFlashing;
41  std::vector<std::string> myLayers;
42  std::string myLayerName;
44  };
45 }
46 
bool myRemoteGraphicsEnabled
Definition: DtRemoteGraphicVisualizerAttributes.h:43
std::vector< std::string > myLayers
Definition: DtRemoteGraphicVisualizerAttributes.h:41
bool myFlashing
Definition: DtRemoteGraphicVisualizerAttributes.h:40
bool myActive
Definition: DtRemoteGraphicVisualizerAttributes.h:39
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv:DtStateVisualizer class.
The base class for remote graphics visualizers.
Definition: DtRemoteGraphicVisualizerAttributes.h:18
std::string myLayerName
Definition: DtRemoteGraphicVisualizerAttributes.h:42
Contains DLL export macros.

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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