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| DT_DLL_VRVCORE double | makVrv::vrvTacticalGraphicUtilities::angleTo (const makVrv::DtCoordinateSystem &, const DtVector &origin, const DtVector &to) |
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| DT_DLL_VRVCORE double | makVrv::vrvTacticalGraphicUtilities::elevationTo (const makVrv::DtCoordinateSystem &, const DtVector &origin, const DtVector &to) |
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| DT_DLL_VRVCORE double | makVrv::vrvTacticalGraphicUtilities::distance (const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to) |
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| DT_DLL_VRVCORE unsigned short | makVrv::vrvTacticalGraphicUtilities::mapPenStyleToStipplePattern (PenStyle penStyle) |
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| DT_DLL_VRVCORE PenStyle | makVrv::vrvTacticalGraphicUtilities::mapStipplePatternToPenStyle (unsigned short) |
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| DT_DLL_VRVCORE bool | makVrv::vrvTacticalGraphicUtilities::vrfColorToRgba (unsigned vrfColor, float &r, float &g, float &b, float &a) |
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| DT_DLL_VRVCORE DtTaitBryan | makVrv::vrvTacticalGraphicUtilities::level (const DtCoordinateSystem &cs, const DtVector &localOrigin, double topoHeading) |
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| DT_DLL_VRVCORE bool | makVrv::vrvTacticalGraphicUtilities::mapFillStyleToFillPattern (FillStyle style, std::vector< unsigned int > &, float *alpha) |
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DT_DLL_VRVCORE std::vector
< unsigned int > | makVrv::vrvTacticalGraphicUtilities::patternToVector (char *pattern[32]) |
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