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DtTacticalSmokeModel.h
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1 /******************************************************************************
2 ** Copyright (c) 2020 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <string>
13 
14 #include <vrvCore/vrvCore.h>
15 #include <vrvCore/DtModel.h>
16 #include <matrix/vlVector.h>
17 
18 
19 namespace makVrv
20 {
21 
22 
26  {
27  public:
28 
33 
35  virtual ~DtTacticalSmokeModel();
36 
41  virtual const std::string& className() const = 0;
42 
43  //@name Distributed Interface
45 
49  virtual void setPosition(int vtx, const DtVector& pos) = 0;
50 
54  virtual void setOrientation(int vtx, const DtTaitBryan& ori) = 0;
55 
58  virtual void setWindDirection(const DtVector& winddir) = 0;
59 
61  virtual void start() = 0;
62 
64  virtual void stop() = 0;
65 
67  virtual void pause() = 0;
68 
70  virtual void resume() = 0;
71 
73 
74  };
75 
76 }
77 
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtModel class.
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:55
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
A model of a tactical smoke cloud made up of several smoke-puffs.
Definition: DtTacticalSmokeModel.h:25
Contains DLL export macros.

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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