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DtTerrainScalingUpdater.h
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1 /*****************************************************************************
2 * Copyright (c) 2013 MAK Technologies, Inc.
3 * All rights reserved.
4 *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 #include <vrvCore/DtUniqueID.h>
15 
16 namespace makVrv
17 {
18  class DtDe;
19  class DtDeSharedState;
20 
26  {
27  public:
28 
31 
33  virtual ~DtTerrainScalingUpdater();
34 
36  virtual void update( DtTime tNow );
37 
38  protected:
40  };
41 }
Scene Object Updater.
Definition: DtSceneObjectUpdater.h:36
A DtTerrainScalingUpdater is a scene object updater that adjusts the position of a scene object to co...
Definition: DtTerrainScalingUpdater.h:25
Contains the declaration for makVrv::DtSceneObjectUpdater.
The DtDeSharedState represents all the data that is shared between the master and its slaves...
Definition: DtDeSharedState.h:44
DtDeSharedState & myDeSharedState
Definition: DtTerrainScalingUpdater.h:39
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
Contains DLL export macros.

Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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