18 class DtTexturedLineSegment;
40 virtual void setZoomFactor(
float z);
43 virtual void setRotationOffset(
float);
47 virtual void setGroup(
int );
51 virtual void removeLineSegmentsUntilEndFrom(
int segmentCount);
Draw a line with a texture.
Definition: DtTexturedLine.h:22
Contains makVrv::DtOverlayResourceProvider class.
DtOverlayResourceProvider::NativeResourceHandle myTexture
Definition: DtTexturedLine.h:60
void * NativeResourceHandle
Definition: DtOverlayResourceProvider.h:33
std::vector< DtTexturedLineSegment * > TexturedLineSegmentList
Definition: DtTexturedLine.h:57
float myTextureWidth
Definition: DtTexturedLine.h:61
A class which represents a single line segment.
Definition: DtLineSegmentInterface.h:16
#define DT_DLL_VRVGRAPHICS
Contains DLL export macros.
Definition: vrvGraphics.h:19
float myZoomFactor
Definition: DtTexturedLine.h:62
TexturedLineSegmentList myTexturedLineSegments
Definition: DtTexturedLine.h:58
float myRotationOffset
Definition: DtTexturedLine.h:63
A convex polygon drawn using lines.
Definition: DtSegmentedLine.h:24
Contains the makVrv::DtSegmentedLine class declaration.
The DtOverlayRenderer implements the overlay concept. An overlay is a 2D scene that is drawn on top o...
Definition: DtOverlayRenderer.h:41