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Variables
DtVirtualProgramExecutionPriority.h File Reference
vrvOsg
Go to the source code of this file.
Namespaces
makVrv
makVrv::DtVirtualProgramExecutionPriority
Variables
static const float
makVrv::DtVirtualProgramExecutionPriority::GlobalVertexModel
= -1.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::EmissivityMapVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::LightMapVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SkidmarkMapVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::DetailMapVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ContaminantMapVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::CharacterEntityVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::InstancingVertexModel
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ManagedLightPointVertexModel
= 100.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::MultiViewVertexModel
= 1999.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SensorFXVertexModel
= 2000.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::GlobalVertexView
= 1.01f
static const float
makVrv::DtVirtualProgramExecutionPriority::ArticulatedModelVertexView
= 1.1f
static const float
makVrv::DtVirtualProgramExecutionPriority::FogVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::AmbientOcclusionMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::FlowMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::BumpMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::NormalMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::LightingVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ReflectivityMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::CloudShadowMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SpecularMapVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::InstancingLightPointVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::InstancingVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SensorTextureVertexView
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ShadowMapVertexView
= 3.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SnowNormalMapVertexView
= 12.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::RainNormalMapVertexView
= 12.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ManagedLightPointVertexView
= 100.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ManagedLightPointLabelVertexView
= 101.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::MultiViewVertexView
= 1999.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SensorFXVertexViewModel
= 2000.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::GlobalVertexClip
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::MultiViewVertexClip
= 1999.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::GlobalFragmentColoring
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ManagedLightPointFragmentColoring
= 2.5f
static const float
makVrv::DtVirtualProgramExecutionPriority::ManagedLightPointLabelFragmentColoring
= 2.6f
static const float
makVrv::DtVirtualProgramExecutionPriority::LightingFragmentColoring
= 3.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::AmbientOcclusionMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::EmissivityMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::NormalMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::BumpMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SpecularMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::CharacterEntityFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SnowMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::RainMapFragmentColoring
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ReflectivityMapFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::LightMapFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SkidmarkMapFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::DetailMapFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ContaminantMapFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::LightingDebugFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::BlendTextureFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ModulateTextureFragmentColoring
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SnowNormalMapFragmentColoring
= 14.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::RainNormalMapFragmentColoring
= 14.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::DebugTextureVisualizationFragmentColoring
= 20.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ShadowMapFragmentLighting
= -25.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::CloudShadowMapFragmentLighting
= -24.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::PreLitNightTextureFragmentLighting
= 1.75f
static const float
makVrv::DtVirtualProgramExecutionPriority::CharacterEntityPreLighting
= 1.8f
static const float
makVrv::DtVirtualProgramExecutionPriority::GlobalFragmentLighting
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::LightingFragmentLighting
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::InstancedLightPointFragmentLighting
= 2.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::FlowMapFragmentLighting
= 4.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::NightTextureFragmentLighting
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SensorTextureFragmentLighting
= 5.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::ShadowMapVisualizeFragmentLighting
= 25.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::CharacterEntityFragmentLighting
= 200.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::FogFragmentLighting
= 1000.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SensorFXFragmentLighting
= 2000.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::SceneGraphLogicDebugFragmentLighting
= 3000.0f
static const float
makVrv::DtVirtualProgramExecutionPriority::GlobalFragmentOutput
= 2.0f
Detailed Description
Contains VirtualProgram execution priority constants.
Document ID: Generated on Sun Dec 4 20:22:03 EST 2022 from SVN revision 249613
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