15 #include <vlutil/vlNetTypes.h>
25 virtual unsigned int encodedLength();
26 virtual unsigned char*
encode(
unsigned char* buffer);
28 virtual void decode(
unsigned char* buffer,
unsigned int length);
31 void setStationNumber(
int val);
33 int subStationNumber();
34 void setSubStationNumber(
int val);
37 void setWeaponType(
int val);
40 void setWeaponVariant(
int val);
43 virtual void update();
#define DT_DLL_VRVLOCALMS
Definition: vrvLocalMS.h:21
Contains DLL export macros.
DT_DLL_readerWriter char * encode(const DtFilename &val, char *buffer)
Serializes the provided value val into buffer. buffer must have at least the number of bytes returned...
DtNetU16 myBits
Definition: DtWeaponLoadElement.h:45
Definition: DtWeaponLoadElement.h:19
DT_DLL_readerWriter const char * decode(DtString &val, const char *buffer)
Decodes a value from buffer and places the result in val of the type specified by val...