11 #if !defined(Q_MOC_RUN)
19 #include <QtWidgets/QDialog>
48 virtual void accept();
50 virtual void convertTableToAssembly(
const std::string&,
54 virtual QComboBox* createComboForAmmunition(
int row,
const std::string&);
55 virtual QComboBox* createComboForEquipment(
int row,
const std::string&);
56 virtual QComboBox* createComboForWeapon(
int row,
const std::string&);
57 virtual QComboBox* createComboForVariable(
int row,
const std::string&);
59 virtual QComboBox* createComboBoxFor(
int row,
const std::string& keyword,
const std::string& type);
60 virtual void setupRowFor(
int type,
int row,
const std::string& keyword,
const std::string& value);
62 virtual void removeFromAllButThis(
int type,
const QString&,
QComboBox*);
63 virtual void removeFromAllButThis(
int type,
QComboBox*);
64 virtual void addToAllButThis(
int type,
const QString&,
const QString&,
QComboBox*);
65 virtual void modifyComboBoxesFor(
int type,
QComboBox* value);
66 virtual void variableSelectionChanged(
QComboBox*);
67 virtual void systemSelectionChanged(
QComboBox*);
68 virtual void setupAvailableMap(
const std::string& type,
const std::map<std::string, std::string>&);
69 virtual void setupAvailableItemsForCurrentRoot();
70 virtual QString getUniqueName(
const QString&);
71 void createTableTabFor(
int type,
const QString& tab);
72 virtual int mapAvailableToType(
const std::string&)
const;
73 virtual std::string mapTypeToAvailable(
int)
const;
74 virtual void addUnusedSystemsTo(
QComboBox*);
75 virtual bool canAddItem(
int type)
const;
76 virtual void setupVariablesForSystem(
const std::string& system,
78 virtual void setupVariableDefaultValueFor(
QComboBox*);
79 virtual void editSystemProperties(
bool edit);
80 virtual void elementSelectionChanged(
QComboBox*);
83 virtual void addRow();
84 virtual void removeRow();
85 virtual void itemSelectionChanged();
86 virtual void assemblyChanged();
87 virtual void elementSelectionChanged();
88 virtual void editAssembly();
89 virtual void removeAssembly();
90 virtual void addAssembly();
91 virtual void onEditSystemProperties();
130 std::map<std::string, std::string>
all;
std::map< int, AssemblyItemStruct > AvailableAssemblyItems
Definition: assembliesEditor.h:134
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
QPushButton * myCancelButton
Definition: assembliesEditor.h:97
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
std::map< std::string, std::string > all
Definition: assembliesEditor.h:130
QToolButton * myEditAssembly
Definition: assembliesEditor.h:103
makVrv::DtDe & myDe
Definition: assembliesEditor.h:161
QLabel * myInstructions
Definition: assembliesEditor.h:98
std::map< std::string, DtRwVariableBindings * > SystemVariables
Definition: assembliesEditor.h:137
std::map< std::string, std::string > available
Definition: assembliesEditor.h:131
Definition: assembliesEditor.h:128
Definition: assembliesReaderWriter.h:31
Definition: assembliesReaderWriter.h:107
QStringList myAvailableSystems
Definition: assembliesEditor.h:125
This class will allow editing of the assemblies available to roll up for aggregates.
Definition: assembliesEditor.h:38
QHBoxLayout * myButtonModifyLayout
Definition: assembliesEditor.h:100
AvailableAssemblyItems myAvailableAssemblyItems
Definition: assembliesEditor.h:135
DtAssembliesReaderWriter::RwRootNode myCurrentRoot
Definition: assembliesEditor.h:121
Creator for the canvas.
Definition: assembliesEditor.h:142
QToolButton * myRemoveAssembly
Definition: assembliesEditor.h:102
QLabel * myAssemblyLabel
Definition: assembliesEditor.h:107
Contains makVrv::DtVirtualBaseClass class.
SystemVariables mySystemVariables
Definition: assembliesEditor.h:138
QHBoxLayout * myButtonLayout
Definition: assembliesEditor.h:95
QComboBox * myAssembly
Definition: assembliesEditor.h:108
QToolButton * myAddAssemblyItem
Definition: assembliesEditor.h:104
QStringList myUnusedSystems
Definition: assembliesEditor.h:126
std::map< int, QTableWidget * > TableWidgets
0 - Equipment 1 - Weapons 2 - Ammunition 3 - Variables 4 - Systems
Definition: assembliesEditor.h:115
QTabWidget * myTabWidget
Definition: assembliesEditor.h:94
DtAssembliesReaderWriter::RootNodeContainer myAssembliesRootNode
Definition: assembliesEditor.h:120
TableWidgets myTableWidgets
Definition: assembliesEditor.h:116
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:70
std::string myCurrentAssembly
Definition: assembliesEditor.h:123
makVrv::DtDe & myDe
Definition: assembliesEditor.h:119
QToolButton * myAddAssembly
Definition: assembliesEditor.h:101
QPushButton * myOKButton
Definition: assembliesEditor.h:96
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
QToolButton * myRemoveAssemblyItem
Definition: assembliesEditor.h:105