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VR-Forces 5.0.2 Developer's Guide
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This is the complete list of members for DtTriangleMeshWithSoil, including all inherited members.
| addTriangle(const btVector3 &vertex0, const btVector3 &vertex1, const btVector3 &vertex2, bool removeDuplicateVertices=false) | DtTriangleMeshWithSoil | |
| addTriangleWithSurface(const btVector3 &vertex0, const btVector3 &vertex1, const btVector3 &vertex2, const DtSurface &surface, bool removeDuplicateVertices=false) | DtTriangleMeshWithSoil | |
| checkAddTriangle(const btVector3 &vertex0, const btVector3 &vertex1, const btVector3 &vertex2, bool removeDuplicateVertices=false) | DtTriangleMeshWithSoil | |
| DtTriangleMeshWithSoil(bool use32bitIndices=true, bool use4componentVertices=true) | DtTriangleMeshWithSoil | |
| initializeSurfaceArray() | DtTriangleMeshWithSoil | protected |
| isAabbValid() const | DtTriangleMeshWithSoil | |
| max() const | DtTriangleMeshWithSoil | |
| maxDistance() const | DtTriangleMeshWithSoil | |
| min() const | DtTriangleMeshWithSoil | |
| myMax | DtTriangleMeshWithSoil | protected |
| myMaxPointDistanceSq | DtTriangleMeshWithSoil | protected |
| myMin | DtTriangleMeshWithSoil | protected |
| mySurfaceTypes | DtTriangleMeshWithSoil | protected |
| myUseSurfaceArray | DtTriangleMeshWithSoil | protected |
| syncSurfaceArray() | DtTriangleMeshWithSoil | protected |
| triangleSurface(unsigned int triangleIndex) const | DtTriangleMeshWithSoil | |
| updateBounds(const btVector3 &val) | DtTriangleMeshWithSoil | protected |
| valid(const btVector3 &vertex0, const btVector3 &vertex1, const btVector3 &vertex2) const | DtTriangleMeshWithSoil | |
| valid(const btVector3 &vertex) const | DtTriangleMeshWithSoil | |
| valid(const btScalar &val) const | DtTriangleMeshWithSoil | |
| ~DtTriangleMeshWithSoil() | DtTriangleMeshWithSoil | virtual |