| addNodeInstance(const osg::NodePath &nodePath) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| addSequence(DtDynamicTerrainSequenceNode *sequence, DynamicTerrain::NodePathHash seqIndex, DynamicTerrain::NodePathHash switchIndex, int childCount) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| addValues(int state, const ValueNameList &valueNames) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| calcNodePathHashValue(const osg::NodePath &nodePath) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| className() const | makVrv::DtDynamicTerrainSwitchNode | inlinevirtual |
| defaultState() const | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| DtDynamicTerrainSwitchNode() | makVrv::DtDynamicTerrainSwitchNode | |
| DtDynamicTerrainSwitchNode(const DtDynamicTerrainSwitchNode &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | makVrv::DtDynamicTerrainSwitchNode | |
| DtMultiReferencedNodeContainer() | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | |
| DtMultiReferencedNodeContainer(const DtMultiReferencedNodeContainer &orig) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | |
| forEachNodeReference(NodeReferenceFunction &perNodeFunction) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| getState(DynamicTerrain::NodePathHash hashIndex, DtSwitchInstanceState &state) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| myDefaultState | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | protected |
| myMapMutex | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | protected |
| myNodeInstanceMap | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | protected |
| myNodePathDepths | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | protected |
| myOriginalbounds | makVrv::DtDynamicTerrainSwitchNode | protected |
| myPosInModelCoords | makVrv::DtDynamicTerrainSwitchNode | protected |
| myStateNames | makVrv::DtDynamicTerrainSwitchNode | protected |
| mySwitchToSequenceMap | makVrv::DtDynamicTerrainSwitchNode | protected |
| myValueToChildMap | makVrv::DtDynamicTerrainSwitchNode | protected |
| NodeInstanceMap typedef | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | protected |
| NodeReferenceFunction typedef | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | |
| numStates() const | makVrv::DtDynamicTerrainSwitchNode | virtual |
| originalBounds() const | makVrv::DtDynamicTerrainSwitchNode | virtual |
| positionInModelCoordinates() const | makVrv::DtDynamicTerrainSwitchNode | virtual |
| SequenceInstanceList typedef | makVrv::DtDynamicTerrainSwitchNode | protected |
| setDefaultState(const DtSwitchInstanceState &state) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| setOriginalBounds(const osg::BoundingSphere &bounds) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| setPositionInModelCoordinates(osg::Vec3d pos) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| setState(DynamicTerrain::NodePathHash hashIndex, int state) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| setState(DynamicTerrain::NodePathHash hashIndex, const std::string &valueName) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| setState(int state) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| setState(const std::string &valueName) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| DtMultiReferencedNodeContainer< DtSwitchInstanceState >::setState(DynamicTerrain::NodePathHash hashIndex, const DtSwitchInstanceState &state) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| DtMultiReferencedNodeContainer< DtSwitchInstanceState >::setState(const DtSwitchInstanceState &state) | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |
| setStateBindable(DynamicTerrain::NodePathHash hashIndex, int state) | makVrv::DtDynamicTerrainSwitchNode | protectedvirtual |
| setStateNames(const StateNameList &stateNames) | makVrv::DtDynamicTerrainSwitchNode | virtual |
| signal_setSwitch | makVrv::DtDynamicTerrainSwitchNode | |
| StateNameList typedef | makVrv::DtDynamicTerrainSwitchNode | |
| stateNames() const | makVrv::DtDynamicTerrainSwitchNode | virtual |
| SwitchToSequenceMap typedef | makVrv::DtDynamicTerrainSwitchNode | protected |
| traverse(osg::NodeVisitor &nv) | makVrv::DtDynamicTerrainSwitchNode | protectedvirtual |
| ValueChildMap typedef | makVrv::DtDynamicTerrainSwitchNode | |
| ValueNameList typedef | makVrv::DtDynamicTerrainSwitchNode | |
| valueToChildMap() const | makVrv::DtDynamicTerrainSwitchNode | virtual |
| ~DtDynamicTerrainSwitchNode() | makVrv::DtDynamicTerrainSwitchNode | virtual |
| ~DtMultiReferencedNodeContainer() | makVrv::DtMultiReferencedNodeContainer< DtSwitchInstanceState > | virtual |